Example #1
0
        public ParticleType(Sprite sprite)
        {
            Sprite     = sprite;
            StartColor = Color.White;

            Lifetime = ParticleLifetime.Fixed(1f);

            StartSpeed   = ParticleSpeed.Fixed(0f);
            Acceleration = ParticleAcceleration.Fixed(0f);

            StartSize = ParticleSize.Fixed(1f);
            Growth    = ParticleGrowth.Fixed(0f);

            StartAngle = ParticleAngle.Fixed(0f);
            Rotation   = ParticleRotation.Fixed(0f);

            StartDirection = ParticleDirection.Fixed(0f);
        }
 private static extern void Internal_create0(ParticleRotation managedInstance);
 private static extern void Internal_create(ParticleRotation managedInstance, ref ParticleRotationOptions desc);