public GameNPCAsset(DataReader data, DataReader local, string name, ushort id, Guid guid, string type, EGameAssetOrigin origin) : base(data, name, id, guid, type, origin) { character = new Parsing.ParseTool(data, local).ParseCharacter(); }
public GameQuestAsset(DataReader data, DataReader local, string name, ushort id, Guid guid, string type, EGameAssetOrigin origin) : base(name, id, guid, type, origin) { quest = new Parsing.ParseTool(data, local).ParseQuest(); }
public GameDialogueAsset(DataReader data, DataReader local, string name, ushort id, Guid guid, string type, EGameAssetOrigin origin) : base(name, id, guid, type, origin) { dialogue = new Parsing.ParseTool(data, local).ParseDialogue(); }