public void Start() {
   cardboard = gameObject.GetComponent<CardboardControl>();
   magnet = new ParsedMagnetData();
   touch = new ParsedTouchData();
 }
 public void Start()
 {
     magnet = new ParsedMagnetData();
     touch = new ParsedTouchData();
 }
 public void Start()
 {
     cardboard = gameObject.GetComponent <CardboardControl>();
     magnet    = new ParsedMagnetData();
     touch     = new ParsedTouchData();
 }