Example #1
0
        protected override void OnDraw(IRenderArgs args)
        {
            if (_skyBox != null)
            {
                if (!_skyBox.Loaded)
                {
                    _skyBox.Load(Alex.GuiRenderer);
                }

                _skyBox.Draw(args);
            }

            if (Alex.InGame)
            {
                ParentState.Draw(args);
            }

            base.OnDraw(args);
        }
Example #2
0
 protected override void OnDraw(IRenderArgs args)
 {
     ParentState.Draw(args);
 }