Example #1
0
    public virtual void Initialize(ParameterListManager parameterListManager)
    {
        base.Initialize(parameterListManager);

        repartitionModeValue = defaultValue;
        TurnOff();
    }
Example #2
0
    public override void Initialize(ParameterListManager parameterListManager)
    {
        base.Initialize(parameterListManager);
        rectTransform = GetComponent <RectTransform> ();

        curveBox.SetActive(true);
        curveZone.Initialize();
        curveZone.UpdateCurve();
        curveBox.SetActive(false);
    }
Example #3
0
    public override void Initialize(ParameterListManager parameterListManager)
    {
        base.Initialize(parameterListManager);

        intervalValue = defaultValue;
        OnValueChange();

        inputFieldmin.text = intervalValue.min.ToString();
        inputFieldmax.text = intervalValue.max.ToString();;
    }
Example #4
0
    public override void Initialize(ParameterListManager parameterListManager)
    {
        base.Initialize(parameterListManager);

        vector3Value = defaultValue;

        inputFieldX.text = vector3Value.x.ToString();
        inputFieldY.text = vector3Value.y.ToString();
        inputFieldZ.text = vector3Value.z.ToString();
    }
Example #5
0
    public override void Initialize(ParameterListManager parameterListManager)
    {
        base.Initialize(parameterListManager);
        boolValue = defaultValue;

        toggle.isOn = boolValue;

        for (int i = 0; i < dependentSlots.Length; i++)
        {
            dependentSlots [i].gameObject.SetActive(boolValue);
        }

        UpdateValue();
    }
Example #6
0
    public override void Initialize(ParameterListManager parameterListManager)
    {
        base.Initialize(parameterListManager);

        intValue     = defaultValue;
        slider.value = intValue;

        slider.minValue = minValue;
        slider.maxValue = maxValue;

        if (!hasSlider)
        {
            slider.gameObject.SetActive(false);
        }
    }
Example #7
0
    public override void Initialize(ParameterListManager parameterListManager)
    {
        base.Initialize(parameterListManager);

        floatValue   = defaultValue;
        slider.value = floatValue;

        slider.minValue = minValue;
        slider.maxValue = maxValue;

        //Debug.Log ("min : " + minValue + "   max:" + maxValue);

        if (!hasSlider)
        {
            slider.gameObject.SetActive(false);
        }
    }
Example #8
0
    public override void Initialize(ParameterListManager parameterListManager)
    {
        base.Initialize(parameterListManager);

        float height = GetComponent <VerticalLayoutGroup> ().preferredHeight;

        Vector2 s = GetComponent <RectTransform> ().sizeDelta;

        GetComponent <RectTransform> ().sizeDelta = new Vector2(s.x, height);

        for (int i = 0; i < transform.childCount; i++)
        {
            DisplayParameter d = transform.GetChild(i).GetComponent <DisplayParameter> ();
            if (d != null)
            {
                d.Initialize(parameterListManager);
            }
        }
    }
Example #9
0
    public virtual void Initialize(ParameterListManager parameterListManager)
    {
        this.parameterListManager = parameterListManager;

        parameterNameUI.text = DisplayParameter.NicifyName(parameterName);
    }