Example #1
0
    public void DialogEsp()
    {
        DialogPanel.SetActive(true);
        panel.SetActive(false);
        string str = String.Format("Are you sure you want to go to the Main Menu?");

        _panelText.DialogShow(str, PhotonGameManager.GameManager.Leave, DialogFalse);
    }
Example #2
0
 public void Dialog_Room(string name)
 {
     if (name == "CreateGame")
     {
         string str = string.Format("Are you sure you want to create a room? \n Room Name - " + "<color=#3FBF3F> {0} </color>" + "\n  Max Player - <color=#0969A2> {1} </color>", CreateRoomTextName.text, countPlayer);
         _panelText_Scr.DialogShow(str, CreateRoom, _panelText_Scr.ClosePanel);
     }
     else if (name == "JoinRandom")
     {
         string str = string.Format("Do you want to join a Random room?");
         _panelText_Scr.DialogShow(str, JoinRandomRoom, _panelText_Scr.ClosePanel);
     }
     else if (name == "ExitGame")
     {
         string str = string.Format("Are you sure you want to quit the game?");
         _panelText_Scr.DialogShow(str, Leave_game, _panelText_Scr.ClosePanel);
     }
 }
Example #3
0
    public void onCLICKJoinRoom()
    {
        string str = String.Format("Do you want to join a room \n Name Room - <color=#3FBF3F> {0} </color>", namestring);

        dialog.DialogShow(str, JointRoom, dialog.ClosePanel);
    }