/// <summary> /// 初始化系统 /// </summary> private void InitSystem() { root = GameObject.Find("UI Root"); //ps初始化 if (ps == null) { ps = transform.GetComponent <PanelSwitch>(); Debug.Log("PanelSwitch 再获取"); } ps.Init(); //im初始化 if (im == null) { im = transform.GetComponent <ImageManager>(); Debug.Log("ImageManager 再获取"); } //dm初始化 dm = DataManager.GetInstance(); //em初始化 em = EventManager.GetInstance(); //eb初始化 EffectBuilder.Init(im, sm, CharacterManager.GetInstance()); //nf初始化 nodeFactory = NodeFactory.GetInstance(); nodeFactory.Init(dm, root, ps); }
public EndTurnNode(DataManager manager, GameObject root, PanelSwitch ps) : base(manager, root, ps) { em = EventManager.GetInstance(); dm = DataManager.GetInstance(); factory = NodeFactory.GetInstance(); Update(); }
public ReasoningNode(DataManager manager, GameObject root, PanelSwitch ps, string eventName, string status) : base(manager, root, ps) { isnew = status == "NEW"; isend = status == "END"; Init(eventName); ps.SwitchTo_VerifyIterative("Avg_Panel", uiManager.OpenSelection); }
private void Start() { Input.simulateMouseWithTouches = true; panelSwitch = GetComponent <PanelSwitch>(); leftTrigger = Animator.StringToHash("MoveLeft"); rightTrigger = Animator.StringToHash("MoveRight"); arrowLeft.GetComponentInChildren <Button>().onClick.AddListener(delegate { SwapLeft(); }); arrowRight.GetComponentInChildren <Button>().onClick.AddListener(delegate { SwapRight(); }); }
public void GameSparksInitialConfig() { ObjectsForGamesparks objectsNeeded = GameObject.Find("ObjectsForGamesparks").GetComponent <ObjectsForGamesparks>(); teamChatManager = objectsNeeded.teamChatManager; platoonMembersManager = objectsNeeded.platoonMembersManager; platoonKickedPanel = objectsNeeded.platoonKickedPanel; platoonManager = objectsNeeded.platoonManager; }
public TimeSwitchNode(DataManager manager, GameObject root, PanelSwitch ps, string time, string place, string next) : base(manager, root, ps) { uiManager = root.transform.Find("Avg_Panel/TimeSwitch_Panel").GetComponent <TimeUIManager>(); factory = NodeFactory.GetInstance(); uiManager.SetNode(this); uiManager.SetLabel(time, place, next); //ps.SwitchTo_VerifyIterative("Avg_Panel", uiManager.Show); }
public SelectNode(DataManager manager, GameObject root, PanelSwitch ps, string selection) : base(manager, root, ps) { uiManager = root.transform.Find("Avg_Panel/Selection_Panel").GetComponent <SelectUIManager>(); factory = NodeFactory.GetInstance(); uiManager.SetNode(this); //uiManager.SetCountDown(cd, cdexit); uiManager.SetSelects(selection); uiManager.gameObject.SetActive(true); uiManager.Show(); }
public GameNode(DataManager manager, GameObject root, PanelSwitch ps) { //this.gVars = gVars; //this.lVars = lVars; this.manager = manager; this.root = root; this.ps = ps; end = false; Init(); }
void Start() { root = GameObject.Find("UI Root"); ps = transform.GetComponent<PanelSwitch>(); tm = transform.GetComponent<TextManager>(); im = transform.GetComponent<ImageManager>(); playerdata = new UserData(); for(int i = 0; i < 7; i++) { girl[i] = new GirlData(i); } }
public DetectJudgeNode(DataManager manager, GameObject root, PanelSwitch ps, string eventName, AvgPanelSwitch avgps) : base(manager, root, ps) { detectManager = DetectManager.GetInstance(); detectEvent = detectManager.LoadEvent(eventName); factory = NodeFactory.GetInstance(); if (detectManager.IsCurrentEventFinished()) { Update(); } else { ps.SwitchTo_VerifyIterative("Invest_Panel", Update); } }
public test00(DataManager manager, GameObject root, PanelSwitch ps) : base(manager, root, ps) { }
public override void OnJoinedLobby() { Debug.Log("You are now at the lobby."); PanelSwitch.togglePanelState(); }
public default_CityLibrary(DataManager manager, GameObject root, PanelSwitch ps):base(manager, root, ps) { }
public default_BookStore_0(DataManager manager, GameObject root, PanelSwitch ps) : base(manager, root, ps) { }
public void Init(DataManager manager, GameObject root, PanelSwitch ps) { this.dm = manager; this.root = root; this.ps = ps; }
public TZ1201_3(DataManager manager, GameObject root, PanelSwitch ps) : base(manager, root, ps) { }
public T11005_2(DataManager manager, GameObject root, PanelSwitch ps) : base(manager, root, ps) { }
public TI13_01_4(DataManager manager, GameObject root, PanelSwitch ps) : base(manager, root, ps) { }
public demo19(DataManager manager, GameObject root, PanelSwitch ps) : base(manager, root, ps) { }
public MapNode(DataManager manager, GameObject root, PanelSwitch ps) : base(manager, root, ps) { Init(); ps.SwitchTo_VerifyIterative("Map_Panel"); }
public default_AdminBuilding(DataManager manager, GameObject root, PanelSwitch ps) : base(manager, root, ps) { }
public default_Gym(DataManager manager, GameObject root, PanelSwitch ps) : base(manager, root, ps) { }
public default_ScienceMuseum(DataManager manager, GameObject root, PanelSwitch ps) : base(manager, root, ps) { }
public single_TeachGround(DataManager manager, GameObject root, PanelSwitch ps) : base(manager, root, ps) { }
public TD21_1_01(DataManager manager, GameObject root, PanelSwitch ps) : base(manager, root, ps) { }
public TextScript(DataManager manager, GameObject root, PanelSwitch ps) : base(manager, root, ps) { }
public default_ConcertHall(DataManager manager, GameObject root, PanelSwitch ps) : base(manager, root, ps) { }
public NegotiateNode(DataManager manager, GameObject root, PanelSwitch ps, string negotiateEvent) : base(manager, root, ps) { Init(negotiateEvent); ps.SwitchTo_VerifyIterative("Avg_Panel", uiManager.OpenUI); }
public EduNode(DataManager manager, GameObject root, PanelSwitch ps) : base(manager, root, ps) { ps.SwitchTo_VerifyIterative("Edu_Panel"); }
public S11_02(DataManager manager, GameObject root, PanelSwitch ps) : base(manager, root, ps) { }
public Repeat01(DataManager manager, GameObject root, PanelSwitch ps) : base(manager, root, ps) { }