Example #1
0
    protected virtual void OnPanelBaseDestory()
    {
        try
        {
            Release();
            if (dicActiveTabGrid != null)
            {
                dicActiveTabGrid.Clear();
                dicActiveTabGrid = null;
            }

            if (dicUITabGrid != null)
            {
                dicUITabGrid.Clear();
                dicUITabGrid = null;
            }
        }
        catch (Exception e)
        {
            Debug.LogError(gameObject.name + "->OnPanelBaseDestory Error message:" + e.Message);
        }

        Engine.Utility.EventEngine.Instance().DispatchEvent((int)Client.GameEventID.UIEVENT_PANELSTATUS
                                                            , PanelStatusData.Create(PanelId, PanelStatus.Destroy, gameObject));
    }
Example #2
0
    /// <summary>
    /// 界面隐藏
    /// </summary>
    /// <param name="action"></param>
    public void HidePanel(System.Action action = null)
    {
        Action onHideAction = delegate
        {
            try
            {
                //SetVisible(false);
                OnHide();
            }
            catch (Exception e)
            {
                Debug.LogError(gameObject.name + "->HidePanel Error message:" + e.Message);
            }
            //发送面板显示事件
            Engine.Utility.EventEngine.Instance().DispatchEvent((int)Client.GameEventID.UIEVENT_PANELSTATUS
                                                                , PanelStatusData.Create(PanelId, PanelStatus.Hide));
        };

        if (null != action)
        {
            onHideAction += action;
        }

        if (mbAnimEnable)
        {
            AnimOut(delegate
            {
                onHideAction.Invoke();
            });
        }
        else
        {
            onHideAction.Invoke();
        }
    }
Example #3
0
    /// <summary>
    /// 界面显示
    /// </summary>
    /// <param name="data"></param>
    public void ShowPanel(object data = null, PanelJumpData jumpData = null)
    {
        try
        {
            cacheData = data;
            //if (!Visible)
            {
                OnPrepareShow(data);
                //发送面板显示事件
                Engine.Utility.EventEngine.Instance().DispatchEvent((int)Client.GameEventID.UIEVENT_PANELSTATUS
                                                                    , PanelStatusData.Create(PanelId, PanelStatus.PrepareShow));
            }

            CacheTransform.localPosition = Vector3.zero;
            ResetAnchor();

            SetVisible(true);
            //发送面板显示事件
            Engine.Utility.EventEngine.Instance().DispatchEvent((int)Client.GameEventID.UIEVENT_PANELSTATUS
                                                                , PanelStatusData.Create(PanelId, PanelStatus.Show));

            OnShow(data);
            OnJump(jumpData);
            if (mbAnimEnable)
            {
                AnimIn(null);
            }
        }
        catch (Exception e)
        {
            Debug.LogError(gameObject.name + "->ShowPanel Error message:" + e.Message);
        }



        try
        {
            OnPanelReady();
        }
        catch (System.Exception ex)
        {
            Debug.LogError(gameObject.name + "->OnPanelReady Error message:" + ex.Message);
        }
    }
Example #4
0
 protected override void OnAwake()
 {
     base.OnAwake();
     try
     {
         OnInitPanelData();
         InitControls();
         RegisterControlEvents();
         OnLoading();
     }catch (Exception e)
     {
         Debug.LogError(gameObject.name + "->OnAwake Error message:" + e.Message);
     }
     //发送panelAwake事件
     Engine.Utility.EventEngine.Instance().DispatchEvent((int)Client.GameEventID.UIEVENT_PANELSTATUS, PanelStatusData.Create(PanelId, PanelStatus.Awake));
 }