Example #1
0
        /*
         * Process Method
         */

        public override ConcreteInteractionObject Process(ListItemNode node,
                                                          ConcreteInteractionObject cio,
                                                          UIGenerator ui)
        {
            if (node.Decorations[ItemDecision.DECISION_KEY] == null &&
                node is PanelListNode &&
                cio is PhoneListViewCIO)
            {
                // the item node represents an appliance object and it will be
                // contained within a list
                PanelListNode             newPanel = (PanelListNode)node;
                PhoneListViewCIO          list     = (PhoneListViewCIO)cio;
                ListViewItemCIO           listItem = null;
                ConcreteInteractionObject panel    = null;

                if (((ListNode)node).Items.Count == 1)
                {
                    ConcreteInteractionObject statecio = ((CIOListItemNode)newPanel.Items[0]).CIO;
                    if (statecio is StateLinkedCIO)
                    {
                        StateLinkedCIO childCIO =
                            (StateLinkedCIO)statecio;
                        listItem = new SingleItemPanelListViewItemCIO(
                            list,
                            (ApplianceState)childCIO.GetApplObj());
                        panel = ((SingleItemPanelListViewItemCIO)listItem).Panel;
                    }
                    else
                    {
                        listItem = new PanelListViewItemCIO(list, newPanel.Labels);
                        panel    = ((PanelListViewItemCIO)listItem).Panel;
                    }
                }
                else
                {
                    listItem = new PanelListViewItemCIO(list, newPanel.Labels);
                    panel    = ((PanelListViewItemCIO)listItem).Panel;
                }

                list.AddItem(listItem);
                newPanel.Decorations[ItemDecision.DECISION_KEY] =
                    new ListItemDecision(listItem);

                return(panel);
            }

            return(cio);
        }
Example #2
0
        /*
         * Process Method
         */

        public override ListNode Process(GroupNode group, ListNode list)
        {
            if (group.Decorations[UnitDecision.DECISION_KEY] != null)
            {
                // get the values that we need
                UnitDecision decision =
                    (UnitDecision)group.Decorations[UnitDecision.DECISION_KEY];

                CIOListItemNode item = new CIOListItemNode(decision.CIO);
                item.Decorations[GroupDecision.DECISION_KEY] =
                    new GroupDecision(group);

                // determine whether this CIO should be on a panel
                bool onPanel = decision.CIO is ControlBasedCIO;

                item.Decorations[PanelDecision.DECISION_KEY] =
                    new PanelDecision(decision, onPanel);

                if (onPanel)
                {
                    LabelDictionary labels;
                    if (decision.CIO is SmartCIO)
                    {
                        labels = ((SmartCIO)decision.CIO).Labels;
                    }
                    else
                    {
                        labels = ((ApplianceState)((StateLinkedCIO)decision.CIO).GetApplObj()).Labels;
                    }

                    if (labels != null)
                    {
                        PanelListNode pNode = new PanelListNode(labels);
                        pNode.Add(item);
                        list.Add(pNode);
                    }
                }
                else
                {
                    list.Add(item);
                }
            }

            return(list);
        }
Example #3
0
        /*
         * Member Variables
         */

        /*
         * Constructor
         */

        /*
         * Process Rule Method
         */

        /// <summary>
        /// This method checks if for a pattern that looks like
        /// ListNode->ListNode(one child)->ListNode and removes the
        /// intermediate ListNode.
        /// </summary>
        public override bool Process(ListItemNode node, UIGenerator ui)
        {
            // promotion rules can't work on the root node
            bool ableToPromote = node.Parent != null;

            if (node is ListNode)
            {
                ListNode  listNode   = (ListNode)node;
                Hashtable panelNodes = new Hashtable(listNode.Items.Count);

                IEnumerator e = listNode.Items.GetEnumerator();
                while (e.MoveNext())
                {
                    if (e.Current is PanelListNode)
                    {
                        //
                        // ASSUMPTION: All items in a panel node share
                        // the same parent group
                        //
                        GroupDecision d =
                            (GroupDecision)((ListItemNode)((PanelListNode)e.Current).Items[0]).Decorations[GroupDecision.DECISION_KEY];
                        if (d != null)
                        {
                            ArrayList list = (ArrayList)panelNodes[d.Group.Parent];

                            if (list == null)
                            {
                                list = new ArrayList(listNode.Items.Count);
                            }

                            list.Add(e.Current);

                            panelNodes[d.Group.Parent] = list;
                        }
                    }
                }

                e = panelNodes.Keys.GetEnumerator();
                while (e.MoveNext())
                {
                    GroupNode parent = (GroupNode)e.Current;

                    if (parent.Labels == null)
                    {
                        // has no labels, so abort for this group
                        continue;
                    }

                    // create a new PanelNode and move all items into this node
                    PanelListNode newPanel = new PanelListNode(parent.Labels);
                    ArrayList     list     = (ArrayList)panelNodes[parent];

                    if (list.Count <= 1)
                    {
                        continue;
                    }

                    IEnumerator panels = list.GetEnumerator();
                    while (panels.MoveNext())
                    {
                        PanelListNode existPanel = (PanelListNode)panels.Current;
                        IEnumerator   items      = existPanel.Items.GetEnumerator();
                        while (items.MoveNext())
                        {
                            newPanel.Add((ListItemNode)items.Current);
                        }

                        listNode.Remove(existPanel);
                    }

                    listNode.Add(newPanel);
                }
            }

            return(false);
        }