// Create the inventory panel
    public void CreateInventoryPanel(string inTitle)
    {
        PanelController panelController = GameController.Instance.panelController;

        if (inventoryPanel)
        {
            panelController.RemovePanel(inventoryPanel);
        }

        inventoryPanel = panelController.AddPanel(PanelType.Inventory, inTitle);
        ((InventoryManager)inventoryPanel).InitContainerPanel(this);
    }