public Bitmap GetBitmap(Palette_18Bit basePalette, HousePaletteFile housePalette, bool includeFrame, bool makeTransparent, int houseIndex) { if (PaletteType == PaletteType.EMPTY_ENTRY) { // at least draw something so it does not error out. Bitmap empty = new Bitmap(1, 1); empty.MakeTransparent(); return(empty); } Bitmap bmp = new Bitmap(ImageWidth, ImageHeight); if (BitsPerPixel == 8) { IPalette pal = (PaletteHandle == 0) ? (IPalette)basePalette.Clone() : Palette.Clone(); if (houseIndex != -1) { pal = housePalette.Merge(pal, houseIndex); } for (int x = 0; x < ImageWidth; x++) { for (int y = 0; y < ImageHeight; y++) { int pos = x + y * ImageWidth; byte data8 = ImageData[pos]; if (makeTransparent && data8 == 0) { bmp.SetPixel(x, y, Color.Transparent); } else if (makeTransparent && data8 == 1) { bmp.SetPixel(x, y, Color.FromArgb(128, 0, 0, 0)); } else { bmp.SetPixel(x, y, pal.Get(data8)); } } } } else if (BitsPerPixel == 16) { // doesn't care about palettes, as its image data is direct color for (int x = 0; x < ImageWidth; x++) { for (int y = 0; y < ImageHeight; y++) { int pos = (x + y * ImageWidth) * 2; ushort data16 = BitConverter.ToUInt16(ImageData, pos); bmp.SetPixel(x, y, Palette_15Bit.ConvertColor(data16)); } } } else { throw new InvalidDataException("Unexpected bits per pixel! (Value = {0})".F(BitsPerPixel)); } if (makeTransparent) { bmp.MakeTransparent(Palette.Get(0)); } if (includeFrame) { Bitmap bmpFrame = new Bitmap(FrameWidth, FrameHeight); bmpFrame.MakeTransparent(); Graphics g = Graphics.FromImage(bmpFrame); g.DrawImageUnscaled(bmp, new Point((FrameWidth - ImageWidth) / 2, (FrameHeight - ImageHeight) / 2)); return(bmpFrame); } else { return(bmp); } }
public void Read(BinaryReader reader, ref Palette_15Bit currentPalette) { FirstByte = reader.ReadByte(); if (FirstByte == 0) { // no data. All else is irrelevant. The whole resource is 1 byte of zero. return; } ImageWidth = reader.ReadInt32(); ImageHeight = reader.ReadInt32(); ImageOffsetX = reader.ReadInt32(); ImageOffsetY = reader.ReadInt32(); ImageHandle = reader.ReadInt32(); PaletteHandle = reader.ReadInt32(); BitsPerPixel = reader.ReadByte(); FrameHeight = reader.ReadByte(); // height comes before width. Why? FrameWidth = reader.ReadByte(); Alignment = reader.ReadByte(); // insanity if (ImageWidth < 0) { throw new InvalidDataException("Unexpected negative number for image width! (Value = {0})".F(ImageWidth)); } if (ImageHeight < 0) { throw new InvalidDataException("Unexpected negative number for image height! (Value = {0})".F(ImageHeight)); } if (FrameWidth < 0) { throw new InvalidDataException("Unexpected negative number for frame width! (Value = {0})".F(FrameWidth)); } if (FrameHeight < 0) { throw new InvalidDataException("Unexpected negative number for frame height! (Value = {0})".F(FrameHeight)); } int pixels = ImageWidth * ImageHeight; if (BitsPerPixel == 8) { ImageData = reader.ReadBytes(pixels); } else if (BitsPerPixel == 16) { ImageData = reader.ReadBytes(pixels * 2); } else { // pixelated insanity throw new InvalidDataException("Unexpected bits per pixel! (Value = {0})".F(BitsPerPixel)); } if (PaletteHandle == 0) { } if (PaletteHandle != 0) { if (BitsPerPixel == 8) { switch (PaletteType) { case PaletteType.EMBEDDED_PALETTE: Memory = reader.ReadInt32(); PaletteHandle2 = reader.ReadInt32(); currentPalette.Read(reader); break; case PaletteType.REFERENCED_PALETTE: break; } } Palette = currentPalette.Clone(); } }