Example #1
0
        private bool HadNeededItems(Mobile owner, PaintingType paintingType)
        {
            Container pack        = owner.Backpack;
            int       canvasCount = pack.GetAmount(new Canvas().GetType(), true);
            int       bucketCount = pack.GetAmount(new PaintBucket().GetType(), true);

            PaintingConsumer paintingConsumer = PaintConsumers.FirstOrDefault(x => x.PaintType == paintingType);

            if (canvasCount >= paintingConsumer.CanvasCount && bucketCount >= paintingConsumer.PaintBrushCount)
            {
                return(true);
            }

            owner.SendMessage("You do not have enough resources.");
            return(false);
        }
Example #2
0
 public AbstractTarget(PaintingConsumer paintingConsumer) : base(10, false, TargetFlags.None)
 {
     m_PaintingConsumer = paintingConsumer;
 }