private async void setTiles() { Utils.TileUpdater.Clear(); if (statuses.Count() < 5) { foreach (var i in statuses) { Utils.TileUpdater.SetTile(i.user.screen_name, i.text); } } else { for (var i = 0; i < 5; i++) { Utils.TileUpdater.SetTile(statuses[i].user.screen_name, statuses[i].text); } } }