//-------------------------------------------------------------------------------- /// <summary> /// Fired when the back button is clicked /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void buttonBack_Click(object sender, EventArgs e) { // tell the page chain to go to the previous page WizardPage currentPage = PageChain.GoBack(); // raise the page change event (this currently does nothing but lets the // base class know when the active page has changed Raise_WizardPageChangeEvent(new WizardPageChangeArgs(currentPage, WizardStepType.Previous)); }
//-------------------------------------------------------------------------------- /// <summary> /// Fired when the back button is clicked /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void buttonBack_Click(object sender, EventArgs e) { // tell the page chain to go to the previous page clsGlobalVariables.WizardPagePrevious = PageChain.GetCurrentPage().Name; if (clsGlobalVariables.WizardPagePrevious == "WizardPageCamera") { WizardPageCamera.DisconnectUSBCamera(); } WizardPage currentPage = PageChain.GoBack(); clsGlobalVariables.WizardPageCurrent = currentPage.Name; if (clsGlobalVariables.WizardPageCurrent == "WizardPageCamera")//WizardPage3 { WizardPageCamera.ConnectUSBCamera(); } // raise the page change event (this currently does nothing but lets the // base class know when the active page has changed Raise_WizardPageChangeEvent(new WizardPageChangeArgs(currentPage, WizardStepType.Previous)); }