void Start() { var data = GameData.instance; game_model = data.game_model; ball_model = data.ball_model; paddle_model = data.paddle_model; }
void Start() { var data = GameData.instance; game_model = data.game_model; ball_model = data.ball_model; paddle_model = data.paddle_model; ui_model = data.ui_model; ball_model.pos = ball.transform.position; paddle_model.pos = paddle.transform.position; }
void Start() { var data = GameData.instance; paddle_model = data.paddle_model; }