public static void HandleLoginSetTimeSpeed(Packet packet) { PacketLoginSetTimeSpeed setTime = packet.Holder.LoginSetTimeSpeed = new(); setTime.ServerTime = packet.ReadPackedTime("ServerTime").ToUniversalTime().ToTimestamp(); setTime.GameTime = packet.ReadPackedTime("GameTime").ToUniversalTime().ToTimestamp(); setTime.NewSpeed = packet.ReadSingle("NewSpeed"); }
protected virtual T?Process(PacketBase basePacket, PacketLoginSetTimeSpeed packet) => default;