/// <summary> /// Writes a packet to the server to figure out what to do. /// </summary> /// <param name="msg"></param> /// <param name="serverPacket"></param> private void writePackageInfo(NetOutgoingMessage msg, ServerPacketTypes serverPacket) { PacketInfo packet = new PacketInfo(SenderPackets.Client, ClientPacketTypes.None_None, serverPacket); packet.writeToMessage(msg); Console.WriteLine(packet.ToString()); }