Example #1
0
        public void Conncet(IPEndPoint endPoint)
        {
            socket.Connect(endPoint);
            SocketStream = new NetworkStream(socket);
            Receiver     = new Thread(() =>
            {
                try
                {
                    while (true)
                    {
                        Utils.ReadFull(SocketStream, buffer, PacketFactory.PacketSize);
                        IPacket header = PacketFactory.ParseHeader(buffer);
                        chain.DoHandle(header);
                    }
                }
                catch (Exception)
                {
                    if (socket.Connected)
                    {
                        throw;
                    }

                    Dispose();
                }
            });
            Receiver.Start();

            Status = (int)ClientSocketStatus.Handshaking;
            Utils.SendPacket(SocketStream, PacketFactory.CreateClientHello());
        }
Example #2
0
        public void Connect(IPEndPoint remoteEndPoint)
        {
            socket.Connect(remoteEndPoint);
            networkStream = new NetworkStream(socket);
            Receiver      = new Thread(() =>
            {
                try
                {
                    while (true)
                    {
                        Utils.ReadFull(networkStream, buffer, PacketFactory.PacketSize);
                        IPacket header = PacketFactory.ParseHeader(buffer);
                        chain.DoHandle(header);
                    }
                }
                catch (SocketException)
                {
                    if (socket.Connected)
                    {
                        throw;
                    }
                }
                catch (IOException e)
                {
                    if (e.InnerException != null && e.InnerException.GetType() != typeof(SocketException) && !socket.Connected)
                    {
                        return;
                    }
                }
                finally
                {
                    Dispose();
                }
            });
            Receiver.Name = "IBLVM Client Receiver";
            Receiver.Start();

            Status = (int)ClientSocketStatus.Handshaking;
            Utils.SendPacket(SocketStream, PacketFactory.CreateClientHello());
        }