private void ServerPacketsForClientsClean()
        {
            PacketsToClient.Clear();
            foreach (var pInfo in PrunedPacketsToClient.Values)
            {
                switch (pInfo.Packet.PType)
                {
                case PacketType.AiData:
                {
                    var iPacket = (AiDataPacket)pInfo.Packet;
                    PacketAiPool.Return(iPacket);
                    break;
                }

                case PacketType.CompBase:
                {
                    var iPacket = (CompBasePacket)pInfo.Packet;
                    PacketCompBasePool.Return(iPacket);
                    break;
                }

                case PacketType.CompState:
                {
                    var iPacket = (CompStatePacket)pInfo.Packet;
                    PacketStatePool.Return(iPacket);
                    break;
                }

                case PacketType.TargetChange:
                {
                    var iPacket = (TargetPacket)pInfo.Packet;
                    PacketTargetPool.Return(iPacket);
                    break;
                }

                case PacketType.WeaponReload:
                {
                    var iPacket = (WeaponReloadPacket)pInfo.Packet;
                    PacketReloadPool.Return(iPacket);
                    break;
                }

                case PacketType.Construct:
                {
                    var iPacket = (ConstructPacket)pInfo.Packet;
                    PacketConstructPool.Return(iPacket);
                    break;
                }

                case PacketType.ConstructFoci:
                {
                    var iPacket = (ConstructFociPacket)pInfo.Packet;
                    PacketConstructFociPool.Return(iPacket);
                    break;
                }

                case PacketType.WeaponAmmo:
                {
                    var iPacket = (WeaponAmmoPacket)pInfo.Packet;
                    PacketAmmoPool.Return(iPacket);
                    break;
                }
                }
            }
            PrunedPacketsToClient.Clear();
        }