public PingInfo(int networkId, Vector2 pos, float time, Packet.PingType type) { NetworkId = networkId; Pos = pos; Time = time; Type = type; }
public static void targetPing(Vector2 Position, Packet.PingType ptype) { if (Environment.TickCount - pastTime < 2000) { return; } pastTime = Environment.TickCount; //Packet.S2C.Ping.Encoded(new Packet.S2C.Ping.Struct(Position.X, Position.Y, 0, 0, ptype)).Process(); }