void OnParticleCollision(GameObject col)
    {
        //Debug.Log(col.tag);
        if (col.CompareTag("CatapultPlant"))
        {
            // Gettign Packed Sprite of CatapultPlant game object
            plantPackedSprite      = (PackedSprite)(col.transform.parent.GetComponent("PackedSprite"));
            catapultPlantTransform = col.transform.parent.gameObject.transform;

            if (!plantPackedSprite.IsAnimating())
            {
                soundMangScript.Scene_Source.clip = soundMangScript.CatapultPlantSneezeClip;
                soundMangScript.Scene_Source.Play();
                DeactiveColliders();
                StartCoroutine(playShootingAnimation(plantPackedSprite.GetAnim("Sleeping").GetLength()));
            }
        }
    }