private void Awake()
 {
     PXR_System.InitSystemService(gameOBJ);
     PXR_System.BindSystemService();
     PXR_System.StartAudioReceiver(gameOBJ);
     PXR_System.StartBatteryReceiver(gameOBJ);
 }
 void Update()
 {
     PXR_System.GetSwitchLargeSpaceStatus(str => {
         int x = int.Parse(str);
         if (x == 1)
         {
             PXR_Plugin.System.UPxr_SetLargeSpaceStatus(true);
         }
         else
         {
             PXR_Plugin.System.UPxr_SetLargeSpaceStatus(false);
         }
     });
 }