private void Awake() { PXR_System.InitSystemService(gameOBJ); PXR_System.BindSystemService(); PXR_System.StartAudioReceiver(gameOBJ); PXR_System.StartBatteryReceiver(gameOBJ); }
void Update() { PXR_System.GetSwitchLargeSpaceStatus(str => { int x = int.Parse(str); if (x == 1) { PXR_Plugin.System.UPxr_SetLargeSpaceStatus(true); } else { PXR_Plugin.System.UPxr_SetLargeSpaceStatus(false); } }); }