public void OnDestroyWeapon(string weaponName, PUN_ItemManager.EquipSide side) { PUN_ItemManager.Instance.DestroyWeapon(gameObject, weaponName, side); }
public void OnDestroyWeaponStandalone(int weaponViewId, PUN_ItemManager.EquipSide side) { // PUN_ItemManager.Instance.DestroyWeapon(gameObject, weaponName, side); }
public void OnDestroyWeapon(string weaponName, PUN_ItemManager.EquipSide side) { FindObjectOfType <PUN_ItemManager>().DestroyWeapon(gameObject, weaponName, side); }