void PushState(PTXWriterState state) { this.states.Push(state); state.Enter(this); }
void PushState(PTXWriterState state) { this.states.Push(state); state.Enter(this); }
protected PTXWriterState(PTXWriterState parent) { this.Parent = parent; }
public TreeState(PTXWriterState parent, string ns, string name) : base(parent) { this.ns = ns; this.name = name; }
public TreeState(PTXWriterState parent, string ns, string name) : base(parent) { this.ns = ns; this.name = name; }
protected PTXWriterState(PTXWriterState parent) { this.Parent = parent; }