internal unsafe virtual void GetFloaterPolygons( FloaterBaseParaClient paraClient, // IN: uint fswdirTrack, // IN: direction of Track int ncVertices, // IN: size of array of vertex counts (= number of polygons) int nfspt, // IN: size of the array of all vertices int *rgcVertices, // OUT: array of vertex counts (array containing number of vertices for each polygon) out int ccVertices, // OUT: actual number of vertex counts PTS.FSPOINT *rgfspt, // OUT: array of all vertices out int cfspt, // OUT: actual total number of vertices in all polygons out int fWrapThrough) // OUT: fill text in empty areas within obstacles? { Debug.Assert(false, "Tight wrap is not currently supported."); ccVertices = cfspt = fWrapThrough = 0; }
internal unsafe void GetFigurePolygons(FigureParaClient paraClient, uint fswdir, int ncVertices, int nfspt, int *rgcVertices, out int ccVertices, PTS.FSPOINT *rgfspt, out int cfspt, out int fWrapThrough) { ccVertices = (cfspt = (fWrapThrough = 0)); }
internal unsafe virtual void GetFloaterPolygons(FloaterBaseParaClient paraClient, uint fswdirTrack, int ncVertices, int nfspt, int *rgcVertices, out int ccVertices, PTS.FSPOINT *rgfspt, out int cfspt, out int fWrapThrough) { ccVertices = (cfspt = (fWrapThrough = 0)); }