Example #1
0
    public GameObject NewCardObject(Playingcard newCard)
    {
        GameObject         newCardGameObject = Instantiate(gameObject);
        PTMono_Playingcard mono = newCardGameObject.GetComponent <PTMono_Playingcard>();

        mono.UpdateContent(newCard);
        return(newCardGameObject);
    }
    private void OnTriggerEnter(Collider other)
    {
        PTMono_Playingcard playingCard = other.GetComponent <PTMono_Playingcard>();

        if (playingCard)
        {
            cards.Add(playingCard.Card);
            Destroy(other.gameObject);
            UpdateContent();
        }
    }