public static void Initialize() { // Set up the graphics system graphics = new GraphicsContext(); Logic.Init(); // TODO: Create scenes and call UISystem.SetScene // Create scene UISystem.Initialize(graphics); MainWnd = new PSVReaderUI.MainFrame(); // Set scene UISystem.SetScene(MainWnd, null); }
public static void Initialize() { // Set up the graphics system graphics = new GraphicsContext (); Logic.Init(); // TODO: Create scenes and call UISystem.SetScene // Create scene UISystem.Initialize(graphics); MainWnd = new PSVReaderUI.MainFrame(); // Set scene UISystem.SetScene(MainWnd, null); }