public static void SystemMsg(this PNetR.Player player, string msg) { player.Rpc(15, ChatType.System, string.Empty, string.Empty, msg, -1, -1, ChatIcon.System, DateTime.Now); }
public static void Announce(this PNetR.Player player, string msg, float duration = Constants.AnnounceDuration) { player.Rpc(201, new RPC201(msg, duration)); }
public static void SetBounds(this PNetR.Player player, Vector3 min, Vector3 max) { player.SubRpc(210, 70, new BoundingBox(min, max)); }
public static void SetBounds(this PNetR.Player player) { player.SubRpc(210, 70, Constants.DefaultRoomBounds); }
public static void Error(this PNetR.Player player, string msg) { player.Rpc <StringSerializer>(127, msg); }
public static void WornItems(this PNetR.NetworkView view, PNetR.Player player, CharData data) { view.Rpc(7, 4, player, data.SerWears); }
public static void SetCombat(this PNetR.NetworkView view, PNetR.Player player, bool inCombat) { view.Rpc <BooleanSerializer>(4, 55, player, inCombat); }