public static void SystemMsg(this PNetR.Player player, string msg)
 {
     player.Rpc(15, ChatType.System, string.Empty, string.Empty, msg, -1, -1, ChatIcon.System, DateTime.Now);
 }
 public static void Announce(this PNetR.Player player, string msg, float duration = Constants.AnnounceDuration)
 {
     player.Rpc(201, new RPC201(msg, duration));
 }
 public static void SetBounds(this PNetR.Player player, Vector3 min, Vector3 max)
 {
     player.SubRpc(210, 70, new BoundingBox(min, max));
 }
 public static void SetBounds(this PNetR.Player player)
 {
     player.SubRpc(210, 70, Constants.DefaultRoomBounds);
 }
 public static void Error(this PNetR.Player player, string msg)
 {
     player.Rpc <StringSerializer>(127, msg);
 }
 public static void WornItems(this PNetR.NetworkView view, PNetR.Player player, CharData data)
 {
     view.Rpc(7, 4, player, data.SerWears);
 }
 public static void SetCombat(this PNetR.NetworkView view, PNetR.Player player, bool inCombat)
 {
     view.Rpc <BooleanSerializer>(4, 55, player, inCombat);
 }