Example #1
0
    static void DrawCommands(PEPrefabScript prefabScript)
    {
        var e = GUI.enabled;

        GUI.enabled = true;
        if (GUILayout.Button("Menu", EditorStyles.miniButton))
        {
            var menu = new GenericMenu();
            PEUtils.BuildMenu(menu, prefabScript, PrefabUtility.GetPrefabParent(prefabScript.gameObject) == prefabScript.Prefab);
            menu.ShowAsContext();
        }
        GUI.enabled = e;
    }