private void RPC_SKDAVFNS(uLink.BitStream stream, uLink.NetworkMessageInfo info) { PEActionType proType = stream.Read <PEActionType> (); PEActionParamVFNS param = PEActionParamVFNS.param; param.vec = stream.Read <Vector3> (); param.f = stream.Read <float> (); param.n = stream.Read <int> (); param.str = stream.Read <string> (); if (MtCmpt != null) { MtCmpt.DoActionImmediately((PEActionType)proType, param); } }
private void SendSKDAWentfly(PEActionType type, PEActionParam obj) { PEActionParamVFNS param = obj as PEActionParamVFNS; RPCServer(EPacketType.PT_InGame_SKDAVFNS, type, param.vec, param.f, param.n, param.str); }