internal PBETeamPacket(ReadOnlyCollection <byte> buffer, BinaryReader r, PBEBattle battle)
 {
     Buffer = buffer;
     Team   = battle.Teams[r.ReadByte()];
     Team.FromBytes(r);
 }
Example #2
0
 internal PBETeamPacket(byte[] data, EndianBinaryReader r, PBEBattle battle)
 {
     Data = new ReadOnlyCollection <byte>(data);
     Team = battle.Teams[r.ReadByte()];
     Team.FromBytes(r);
 }