Example #1
0
    public void Draw(Rect area)
    {
        GUILayout.BeginArea(area);

        _scrollPos = GUILayout.BeginScrollView(_scrollPos, GUIStyle.none, GUI.skin.verticalScrollbar);
        //Debug.LogFormat("scroll pos: {0:0.00}, {1:0.00}", _scrollPos.x, _scrollPos.y);
        {
            GUIStyle s = new GUIStyle();
            s.fixedHeight  = _appearance.LineHeight * (m_lines.Count + 1);
            s.stretchWidth = true;
            Rect r = EditorGUILayout.BeginVertical(s);
            {
                // this silly line (empty label) is required by Unity to ensure the scroll bar appear as expected.
                PAEditorUtil.DrawLabel("", _appearance.Style_Line);

                DrawTitle(r.width);

                // these first/last calculatings are for smart clipping
                int firstLine = Mathf.Max((int)(_scrollPos.y / _appearance.LineHeight) - 1, 0);
                _shownLineCount = (int)(area.height / _appearance.LineHeight) + 2;
                int lastLine = Mathf.Min(firstLine + _shownLineCount, m_lines.Count);

                for (int i = firstLine; i < lastLine; i++)
                {
                    DrawLine(i + 1, m_lines[i], r.width);
                }
            }
            EditorGUILayout.EndVertical();
        }
        GUILayout.EndScrollView();
        GUILayout.EndArea();
    }
Example #2
0
 public static FooItem MakeRandom()
 {
     return(new FooItem()
     {
         SeqID = (int)(Random.value * 100.0f),
         Name = "Foo " + PAEditorUtil.GetRandomString(),
         Count_A = (int)(Random.value * 100.0f),
         Time_A = (Random.value * 100.0f),
         Count_B = (int)(Random.value * 100.0f),
         Time_B = (Random.value * 100.0f),
     });
 }
Example #3
0
    public GUIStyle GetTitleStyle(bool selected)
    {
        if (_styleTitle == null || _titleOrdinary == null || _titleSelected == null)
        {
            _styleTitle           = new GUIStyle(EditorStyles.whiteBoldLabel);
            _styleTitle.alignment = TextAnchor.MiddleCenter;
            _titleOrdinary        = PAEditorUtil.getColorTexture(PAEditorConst.TitleColor);
            _titleSelected        = PAEditorUtil.getColorTexture(PAEditorConst.TitleColorSelected);
        }

        _styleTitle.normal.background = selected ? _titleSelected : _titleOrdinary;
        _styleTitle.normal.textColor  = selected ? Color.yellow : Color.white;
        return(_styleTitle);
    }
Example #4
0
    public int Compare(object o1, object o2)
    {
        object fv1 = PAEditorUtil.FieldValue(o1, FieldInfo);
        object fv2 = PAEditorUtil.FieldValue(o2, FieldInfo);

        IComparable fc1 = fv1 as IComparable;
        IComparable fc2 = fv2 as IComparable;

        if (fc1 == null || fc2 == null)
        {
            return(fv1.ToString().CompareTo(fv2.ToString()));
        }

        return(fc1.CompareTo(fc2));
    }
Example #5
0
    static void InitializeStyles()
    {
        if (NameLabel == null)
        {
            NameLabel = new GUIStyle(EditorStyles.whiteBoldLabel);
            NameLabel.normal.background = PAEditorUtil.getColorTexture(LabelBackground);
            NameLabel.normal.textColor  = Color.white;

            SmallLabel = new GUIStyle(EditorStyles.whiteLabel);
            SmallLabel.normal.background = PAEditorUtil.getColorTexture(LabelBackground);
            SmallLabel.normal.textColor  = Color.white;

            HoverText                   = new GUIStyle(EditorStyles.whiteLabel);
            HoverText.alignment         = TextAnchor.MiddleCenter;
            HoverText.normal.background = PAEditorUtil.getColorTexture(LabelBackground);
            HoverText.normal.textColor  = Color.white;
        }
    }
Example #6
0
    public void Draw(Rect area)
    {
        GUILayout.BeginArea(area);
        _scrollPos = GUILayout.BeginScrollView(_scrollPos, GUIStyle.none, GUI.skin.verticalScrollbar);
        //Debug.LogFormat("scroll pos: {0:0.00}, {1:0.00}", _scrollPos.x, _scrollPos.y);
        {
            float lineHeight = area.width / ColumnCount;

            GUIStyle s = new GUIStyle();
            s.fixedHeight  = lineHeight * (m_objects.Count / ColumnCount + 2);
            s.stretchWidth = true;
            Rect r = EditorGUILayout.BeginVertical(s);
            {
                // this silly line (empty label) is required by Unity to ensure the scroll bar appear as expected.
                PAEditorUtil.DrawLabel("", _appearance.Style_Line);

                // these first/last calculations are for smart clipping
                int firstLine      = Mathf.Max((int)(_scrollPos.y / lineHeight) - 1, 0);
                int shownLineCount = (int)(area.height / lineHeight) + 3;
                int lastLine       = Mathf.Min(firstLine + shownLineCount, m_objects.Count / ColumnCount + 2);

                for (int i = firstLine; i < lastLine; i++)
                {
                    if (i * ColumnCount > m_objects.Count - 1)
                    {
                        break;
                    }

                    DrawLine(i * (int)lineHeight, i * ColumnCount, r.width, lineHeight);
                }
            }
            EditorGUILayout.EndVertical();
        }
        GUILayout.EndScrollView();
        GUILayout.EndArea();
    }
Example #7
0
 public string FormatObject(object obj)
 {
     return(PAEditorUtil.FieldToString(obj, FieldInfo, Format));
 }
Example #8
0
    public void DrawGraphs(Rect rect)
    {
        if (GraphIt.Instance != null)
        {
            InitializeStyles();
            CreateLineMaterial();

            mLineMaterial.SetPass(0);

            int graph_index = 0;

            //use this to get the starting y position for the GL rendering
            Rect find_y = EditorGUILayout.BeginVertical(GUIStyle.none);
            EditorGUILayout.EndVertical();

            if (Event.current.type == EventType.Repaint)
            {
                GL.PushMatrix();
                float start_y = find_y.y;
                GL.Viewport(new Rect(0, 0, rect.width, rect.height - start_y));
                GL.LoadPixelMatrix(0, rect.width, rect.height - start_y, 0);


                //Draw grey BG
                GL.Begin(GL.QUADS);
                GL.Color(new Color(0.2f, 0.2f, 0.2f));

                float scrolled_y_pos = y_offset - mScrollPos.y;
                foreach (KeyValuePair <string, GraphItData> kv in GraphIt.Instance.Graphs)
                {
                    if (kv.Value.GetHidden())
                    {
                        continue;
                    }

                    float height = kv.Value.GetHeight();

                    GL.Vertex3(x_offset, scrolled_y_pos, 0);
                    GL.Vertex3(x_offset + mWidth, scrolled_y_pos, 0);
                    GL.Vertex3(x_offset + mWidth, scrolled_y_pos + height, 0);
                    GL.Vertex3(x_offset, scrolled_y_pos + height, 0);

                    scrolled_y_pos += (height + y_gap);
                }
                GL.End();

                //Draw Lines
                GL.Begin(GL.LINES);
                scrolled_y_pos = y_offset - mScrollPos.y;

                foreach (KeyValuePair <string, GraphItData> kv in GraphIt.Instance.Graphs)
                {
                    if (kv.Value.GetHidden())
                    {
                        continue;
                    }
                    graph_index++;

                    float x_step = mWidth / kv.Value.GraphFullLength();

                    float height = kv.Value.GetHeight();
                    DrawGraphGridLines(scrolled_y_pos, mWidth, height, mMouseOverGraphIndex != -1);

                    if (kv.Value.GraphLength() > 0)
                    {
                        foreach (KeyValuePair <string, GraphItDataInternal> entry in kv.Value.mData)
                        {
                            GraphItDataInternal g = entry.Value;

                            float y_min   = kv.Value.GetMin(entry.Key);
                            float y_max   = kv.Value.GetMax(entry.Key);
                            float y_range = Mathf.Max(y_max - y_min, 0.00001f);

                            //draw the 0 line
                            if (y_max > 0.0f && y_min < 0.0f)
                            {
                                GL.Color(g.mColor * 0.5f);
                                float y = scrolled_y_pos + height * (1 - (0.0f - y_min) / y_range);
                                Plot(x_offset, y, x_offset + mWidth, y);
                            }


                            GL.Color(g.mColor);

                            float previous_value = 0;
                            int   start_index    = (kv.Value.mCurrentIndex) % kv.Value.GraphLength();
                            for (int i = 0; i < kv.Value.GraphLength(); ++i)
                            {
                                float value = g.mDataPoints[start_index];
                                if (i >= 1)
                                {
                                    float x0 = x_offset + (i - 1) * x_step;
                                    float y0 = scrolled_y_pos + height * (1 - (previous_value - y_min) / y_range);

                                    float x1 = x_offset + i * x_step;
                                    float y1 = scrolled_y_pos + height * (1 - (value - y_min) / y_range);

                                    Plot(x0, y0, x1, y1);
                                }
                                previous_value = value;
                                start_index    = (start_index + 1) % kv.Value.GraphFullLength();
                            }
                        }
                    }

                    scrolled_y_pos += (height + y_gap);
                }
                GL.End();

                GL.PopMatrix();

                GL.Viewport(new Rect(0, 0, rect.width, rect.height));
                GL.LoadPixelMatrix(0, rect.width, rect.height, 0);
            }

            mScrollPos  = EditorGUILayout.BeginScrollView(mScrollPos, GUIStyle.none);
            graph_index = 0;
            if (Event.current.type == EventType.Repaint)
            {
                mMouseOverGraphIndex = -1; //clear it out every repaint to ensure when the mouse leaves we don't leave the pointer around
            }
            foreach (KeyValuePair <string, GraphItData> kv in GraphIt.Instance.Graphs)
            {
                if (kv.Value.GetHidden())
                {
                    continue;
                }
                graph_index++;

                float height = kv.Value.GetHeight();

                GUIStyle s = new GUIStyle();
                s.fixedHeight  = height + y_gap;
                s.stretchWidth = true;
                Rect r = EditorGUILayout.BeginVertical(s);
                if (r.width != -0)
                {
                    mWidth = r.width - 2 * x_offset;
                }

                string fmt    = "###,###,###,##0.###";
                string fu_str = " " + (kv.Value.mFixedUpdate ? "(FixedUpdate)" : "");

                NameLabel.normal.textColor = Color.white;
                PAEditorUtil.DrawLabel(kv.Key + fu_str, NameLabel);

                foreach (KeyValuePair <string, GraphItDataInternal> entry in kv.Value.mData)
                {
                    GraphItDataInternal g = entry.Value;
                    if (kv.Value.mData.Count > 1 || entry.Key != GraphIt.BASE_GRAPH)
                    {
                        NameLabel.normal.textColor = g.mColor;
                        PAEditorUtil.DrawLabel(entry.Key, NameLabel);
                    }

                    if (g.mDataPoints.Length > 0)
                    {
                        int index = kv.Value.mCurrentIndex == 0 ? g.mDataPoints.Length - 1 : (kv.Value.mCurrentIndex - 1) % g.mDataPoints.Length;
                        try
                        {
                            PAEditorUtil.DrawLabel(g.mDataPoints[index].ToString(fmt), SmallLabel);
                        }
                        catch (System.Exception)
                        {
                            Debug.LogWarningFormat("[CoGraph] invalid index (mCurrentIndex: {0}, modulized {1})", kv.Value.mCurrentIndex, index);
                        }
                    }
                }

                if (Event.current.type == EventType.MouseDrag && r.Contains(Event.current.mousePosition - Event.current.delta))
                {
                    if (Event.current.type == EventType.MouseDrag && Event.current.button == 0)
                    {
                        kv.Value.DoHeightDelta(Event.current.delta.y);
                    }
                }

                if (Event.current.type != EventType.Layout && r.Contains(Event.current.mousePosition))
                {
                    if (Event.current.type == EventType.Repaint || Event.current.type == EventType.MouseDown || Event.current.type == EventType.MouseDrag)
                    {
                        mMouseOverGraphIndex = graph_index;
                        mMouseX = Event.current.mousePosition.x;

                        float x_step         = mWidth / kv.Value.GraphFullLength();
                        float hover_y_offset = 0;
                        if (kv.Value.GraphLength() > 0)
                        {
                            foreach (KeyValuePair <string, GraphItDataInternal> entry in kv.Value.mData)
                            {
                                GraphItDataInternal g = entry.Value;

                                //walk through the data points to find the correct index matching the mouse position value
                                //potential optimization here to find the index algebraically.
                                int start_index = (kv.Value.mCurrentIndex) % kv.Value.GraphLength();
                                for (int i = 0; i < kv.Value.GraphLength(); ++i)
                                {
                                    float value = g.mDataPoints[start_index];
                                    if (i >= 1)
                                    {
                                        float x0 = x_offset + (i - 1) * x_step;
                                        float x1 = x_offset + i * x_step;
                                        if (x0 < mMouseX && mMouseX <= x1)
                                        {
                                            //found this mouse positions step

                                            if (Event.current.type == EventType.MouseDown || Event.current.type == EventType.MouseDrag)
                                            {
                                                mSelectedXLeft = x0;
                                                mSelectedX     = x1;

                                                if (_selectionChanged != null)
                                                {
                                                    _selectionChanged(start_index);
                                                }
                                            }

                                            string text = value.ToString(fmt);

                                            Rect tooltip_r = new Rect(Event.current.mousePosition + new Vector2(10, 2 - hover_y_offset), new Vector2(50, 20));
                                            HoverText.normal.textColor = g.mColor;
                                            GUI.Label(tooltip_r, text, HoverText);

                                            hover_y_offset += 13;
                                            break;
                                        }
                                    }
                                    start_index = (start_index + 1) % kv.Value.GraphFullLength();
                                }
                            }
                        }
                    }
                }

                EditorGUILayout.EndVertical();
            }
            EditorGUILayout.EndScrollView();
        }
    }
Example #9
0
 public string FormatObject(object obj)
 {
     return(PAEditorUtil.MemberToString(obj, MemInfo, Format));
 }