/// <summary>Creates service definition that can be registered with a server</summary> /// <param name="serviceImpl">An object implementing the server-side handling logic.</param> public static grpc::ServerServiceDefinition BindService(P4ArmyFormationServiceBase serviceImpl) { return(grpc::ServerServiceDefinition.CreateBuilder() .AddMethod(__Method_GetFormationOfPlayer, serviceImpl.GetFormationOfPlayer).Build()); }
/// <summary>Register service method with a service binder with or without implementation. Useful when customizing the service binding logic. /// Note: this method is part of an experimental API that can change or be removed without any prior notice.</summary> /// <param name="serviceBinder">Service methods will be bound by calling <c>AddMethod</c> on this object.</param> /// <param name="serviceImpl">An object implementing the server-side handling logic.</param> public static void BindService(grpc::ServiceBinderBase serviceBinder, P4ArmyFormationServiceBase serviceImpl) { serviceBinder.AddMethod(__Method_GetFormationOfPlayer, serviceImpl == null ? null : new grpc::UnaryServerMethod <global::P4TLB.MasterServer.DataOfPlayerRequest, global::P4TLB.MasterServer.GetFormationOfPlayerResult>(serviceImpl.GetFormationOfPlayer)); }