public RV <float, Color> MakeRectangle(P2V <int, P2 <float> > v) { return(new RV <float, Color>( minX: v.X, minY: v.Y, maxX: v.X + 1.0f, maxY: v.Y + 1.0f, v: ColorSets2I.GetLeg2IColorF32(ColorLeg2I, v.V) )); }