Frequently Used Methods
Frequently Used Methods
Frequently Used Methods
Frequently Used Methods
public BulletStateData Go(BulletSpawnData spawnData) { //Debug.Log($"bullet {Id} Go"); BulletState = new BulletStateData(Id, PlayerId, 0, spawnData.Position); bulletController.ResetTo(BulletState); Owner.AddBullet(this); return(BulletState); }