private void _window_SizeChanged(object sender, OverlaySizeEventArgs e) { if (_graphics == null) { return; } if (_graphics.IsInitialized) { _graphics.Resize(e.Width, e.Height); } else { _graphics.Width = e.Width; _graphics.Height = e.Height; } }
private void _window_SizeChanged(object sender, OverlaySizeEventArgs e) { if (_graphics == null) { return; } if (_graphics.IsInitialized) { // after the Graphics surface is initialized you can only use the Resize method in order to enqueue a size change _graphics.Resize(e.Width, e.Height); } else { // otherwise just set its members _graphics.Width = e.Width; _graphics.Height = e.Height; } }
private void _window_SizeChanged(object sender, OverlaySizeEventArgs e) { DxWindow.RefreshRect(Window.Width, Window.Height); }