protected override void OnPanelMessage(string panelName, string msgType, string[] msgParams) { if (this._piechart.TryPanelMessage(panelName, msgType, msgParams, PanelBinding.PanelMessageTargetFlags.Self) || !(msgType == "button_clicked")) { return; } if (panelName == StationPlacementState.UICancelButton) { this.App.GetGameState <StarMapState>().ShowInterface = true; this.App.GetGameState <StarMapState>().RightClickEnabled = true; this.App.UI.Send((object)"SetWidthProp", (object)"OH_StarMap", (object)"parent:width"); this.App.SwitchGameState <StarMapState>(); } else { if (!(panelName == StationPlacementState.UICommitButton)) { return; } OverlayConstructionMission.OnConstructionPlaced(this._sim, this._selectedFleetID, this._targetSystemID, this._useDirectRoute, this._selectedPlanetID, this._designsToBuild, this._stationType, this._rebase, true); this.App.GetGameState <StarMapState>().ShowInterface = true; this.App.GetGameState <StarMapState>().RightClickEnabled = true; this.App.UI.Send((object)"SetWidthProp", (object)"OH_StarMap", (object)"parent:width"); this.App.SwitchGameState <StarMapState>(); } }
protected override void OnEnter() { base.OnEnter(); this._crits.Activate(); this._dummies.Activate(); this.App.UI.UnlockUI(); this.App.UI.SetScreen("StationPlacement"); this.App.UI.SetPropertyBool("gameCancelMissionButton", "lockout_button", true); this.App.UI.SetPropertyBool("gameConfirmMissionButton", "lockout_button", true); this.App.UI.SetPropertyBool("gameExitButton", "lockout_button", true); this._piechart = new BudgetPiechart(this.App.UI, "piechart", this.App.AssetDatabase); EmpireBarUI.SyncTitleFrame(this.App); EmpireBarUI.SyncTitleBar(this.App, "gameEmpireBar", this._piechart); this.Camera.DesiredPitch = MathHelper.DegreesToRadians(-40f); this.Camera.DesiredDistance = 80000f; this.Camera.MinPitch = MathHelper.DegreesToRadians(-60f); this.Camera.MaxPitch = MathHelper.DegreesToRadians(-20f); this._manager.Active = true; this._starsystem.SetAutoDrawEnabled(false); bool flag = false; if (this._stationType == StationType.MINING) { int?planetForStation = StarSystem.GetSuitablePlanetForStation(this.App.Game, this.App.LocalPlayer.ID, this._targetSystemID, this._stationType); if (planetForStation.HasValue) { this.SetSelectedObject(planetForStation.Value, ""); flag = true; } } else { foreach (PlanetInfo planetInfo in this.App.GameDatabase.GetPlanetInfosOrbitingStar(this._targetSystemID)) { if (planetInfo != null) { ColonyInfo colonyInfoForPlanet = this.App.GameDatabase.GetColonyInfoForPlanet(planetInfo.ID); if (colonyInfoForPlanet != null && colonyInfoForPlanet.PlayerID == this.App.LocalPlayer.ID) { this.SetSelectedObject(planetInfo.ID, ""); flag = true; break; } } } } if (!flag) { this.SetSelectedObject(-1, ""); } StationPlacementState.RefreshFleetAdmiralDetails(this.App, this._selectedFleetID); OverlayConstructionMission.RefreshMissionUI(this.App, this._selectedPlanetID, this._targetSystemID); OverlayConstructionMission.ReRefreshMissionDetails(this.App, this._missionEstimate); this.App.UI.AutoSizeContents("gameMissionDetails"); }