internal byte[] Cell; // Pointers to the body of the overflow cell internal OverflowCell Copy() { var cp = new OverflowCell(); if (Cell != null) { cp.Cell = C._alloc(Cell.Length); Buffer.BlockCopy(Cell, 0, cp.Cell, 0, Cell.Length); } return cp; }
internal byte[] Cell; // Pointers to the body of the overflow cell internal OverflowCell Copy() { var cp = new OverflowCell(); if (Cell != null) { cp.Cell = C._alloc(Cell.Length); Buffer.BlockCopy(Cell, 0, cp.Cell, 0, Cell.Length); } return(cp); }