public static bool GetButton(OuyaSDK.OuyaPlayer player, int buttonNum) { string keyCode = GetKeyCode(player, buttonNum); if (string.IsNullOrEmpty(keyCode)) { return(false); } OuyaKeyCode key = (OuyaKeyCode)Enum.Parse(typeof(OuyaKeyCode), keyCode); return(Input.GetKey((KeyCode)(int)key)); }
protected KeyCode CommonGetUnityKeyCode(int buttonNum, OuyaSDK.OuyaPlayer player) { string keyCode = CommonGetKeyString(buttonNum, player); if (string.IsNullOrEmpty(keyCode)) { return((KeyCode)(-1)); } OuyaKeyCode key = (OuyaKeyCode)Enum.Parse(typeof(OuyaKeyCode), keyCode); return((KeyCode)(int)key); }