public override Status StartRun(SidePacket sidePacket)
    {
        hairMaskStreamPoller = graph.AddOutputStreamPoller <GpuBuffer>(hairMaskStream).ConsumeValue();
        hairMaskPacket       = new GpuBufferPacket();

        return(graph.StartRun(sidePacket));
    }
Example #2
0
    public Status StartRun(SidePacket sidePacket)
    {
        outputStreamPoller = graph.AddOutputStreamPoller <string>(outputStream).ConsumeValue();
        outputPacket       = new StringPacket();

        return(graph.StartRun(sidePacket));
    }
    public override Status StartRun(Texture texture)
    {
        Debug.Log("This graph is for testing official examples. You can customize the graph by editing `official_demo_gpu.txt` (default is `hand_tracking_mobile.pbtxt`)");

#if !UNITY_ANDROID
        outputStreamPoller = graph.AddOutputStreamPoller <GpuBuffer>(outputStream).ConsumeValueOrDie();
        outputPacket       = new GpuBufferPacket();
#endif

        sidePacket = new SidePacket();
        sidePacket.Emplace("num_hands", new IntPacket(2));

#if UNITY_ANDROID
        var       glTextureName = texture.GetNativeTexturePtr();
        var       textureWidth  = texture.width;
        var       textureHeight = texture.height;
        GpuBuffer gpuBuffer     = null;

        gpuHelper.RunInGlContext(() => {
            var glContext       = GlContext.GetCurrent();
            var glTextureBuffer = new GlTextureBuffer((UInt32)glTextureName, textureWidth, textureHeight,
                                                      GpuBufferFormat.kBGRA32, OnReleaseDestinationTexture, glContext);
            gpuBuffer = new GpuBuffer(glTextureBuffer);
            return(Status.Ok());
        }).AssertOk();

        outputPacket = new GpuBufferPacket(gpuBuffer);
        sidePacket.Emplace(destinationBufferName, outputPacket);
#endif

        return(graph.StartRun(sidePacket));
    }
Example #4
0
    public override Status StartRun(SidePacket sidePacket)
    {
        outputDetectionsStreamPoller = graph.AddOutputStreamPoller <List <Detection> >(outputDetectionsStream).ConsumeValue();
        outputDetectionsPacket       = new DetectionVectorPacket();

        return(graph.StartRun(sidePacket));
    }
Example #5
0
    public override Status StartRun()
    {
        handLandmarksStreamPoller = graph.AddOutputStreamPoller <List <NormalizedLandmarkList> >(handLandmarksStream).ConsumeValueOrDie();
        handLandmarksPacket       = new NormalizedLandmarkListVectorPacket();

        handednessStreamPoller = graph.AddOutputStreamPoller <List <ClassificationList> >(handednessStream).ConsumeValueOrDie();
        handednessPacket       = new ClassificationListVectorPacket();

        palmDetectionsStreamPoller = graph.AddOutputStreamPoller <List <Detection> >(palmDetectionsStream).ConsumeValueOrDie();
        palmDetectionsPacket       = new DetectionVectorPacket();

        palmRectsStreamPoller = graph.AddOutputStreamPoller <List <NormalizedRect> >(palmRectsStream).ConsumeValueOrDie();
        palmRectsPacket       = new NormalizedRectVectorPacket();

        handLandmarksPresenceStreamPoller = graph.AddOutputStreamPoller <bool>(handLandmarksPresenceStream).ConsumeValueOrDie();
        handLandmarksPresencePacket       = new BoolPacket();

        palmDetectionsPresenceStreamPoller = graph.AddOutputStreamPoller <bool>(palmDetectionsPresenceStream).ConsumeValueOrDie();
        palmDetectionsPresencePacket       = new BoolPacket();

        sidePacket = new SidePacket();
        sidePacket.Emplace("num_hands", new IntPacket(2));

        return(graph.StartRun(sidePacket));
    }
Example #6
0
        public Status StartRun()
        {
            outputStreamPoller = calculatorGraph.AddOutputStreamPoller <string>(outputStreamName, true).Value();
            outputPacket       = new StringPacket();

            return(calculatorGraph.StartRun());
        }
    public override Status StartRun()
    {
        hairMaskStreamPoller = graph.AddOutputStreamPoller <ImageFrame>(hairMaskStream).ConsumeValueOrDie();
        hairMaskPacket       = new ImageFramePacket();

        return(graph.StartRun());
    }
Example #8
0
    public Status StartRun()
    {
        outputStreamPoller = graph.AddOutputStreamPoller <string>(outputStream).Value();
        outputPacket       = new StringPacket();

        return(graph.StartRun());
    }
Example #9
0
    public override Status StartRun()
    {
        outputStreamPoller = graph.AddOutputStreamPoller <GpuBuffer>(outputStream).ConsumeValueOrDie();
        outputPacket       = new GpuBufferPacket();

        return(graph.StartRun());
    }
Example #10
0
    public override Status StartRun(SidePacket sidePacket)
    {
        outputStreamPoller = graph.AddOutputStreamPoller <ImageFrame>(outputStream).ConsumeValue();
        outputPacket       = new ImageFramePacket();

        return(graph.StartRun(sidePacket));
    }
    public override Status StartRun(SidePacket sidePacket)
    {
        landmarkStreamPoller         = graph.AddOutputStreamPoller <List <Landmark[]> >(landmarkStream).ConsumeValue();
        landmarkPresenceStreamPoller = graph.AddOutputStreamPoller <bool>(landmarkPresenceStream).ConsumeValue();

        landmarkListPacket     = new NormalizedLandmarkListVectorPacket();
        landmarkPresencePacket = new BoolPacket();

        return(graph.StartRun(sidePacket));
    }
Example #12
0
    public override Status StartRun()
    {
        faceDetectionsStreamPoller = graph.AddOutputStreamPoller <List <Detection> >(faceDetectionsStream).ConsumeValueOrDie();
        faceDetectionsPacket       = new DetectionVectorPacket();

        faceDetectionsPresenceStreamPoller = graph.AddOutputStreamPoller <bool>(faceDetectionsPresenceStream).ConsumeValueOrDie();
        faceDetectionsPresencePacket       = new BoolPacket();

        return(graph.StartRun());
    }
    public override Status StartRun()
    {
#if UNITY_IOS
        // On iOS, it's faster to get output packets synchronously than asynchronously.
        outputStreamPoller = graph.AddOutputStreamPoller <ImageFrame>(outputStream).ConsumeValueOrDie();
        outputPacket       = new ImageFramePacket();
#elif UNITY_EDITOR || !UNITY_ANDROID
        graph.ObserveOutputStream <ImageFramePacket, ImageFrame>(outputStream, OutputVideoCallback, out outputVideoCallbackHandle).AssertOk();
#endif

        return(graph.StartRun(sidePacket));
    }
Example #14
0
    public override Status StartRun(Texture texture)
    {
        Debug.Log("This graph is for testing official examples. You can customize the graph by editing `official_demo_dekstop_gpu.txt` (default is `hand_tracking_mobile.pbtxt`)");

        outputStreamPoller = graph.AddOutputStreamPoller <ImageFrame>(outputStream).ConsumeValueOrDie();
        outputPacket       = new ImageFramePacket();

        sidePacket = new SidePacket();
        sidePacket.Emplace("num_hands", new IntPacket(2));

        return(graph.StartRun(sidePacket));
    }
Example #15
0
    public override Status StartRun()
    {
        if (!IsGpuEnabled())
        {
            return(Status.FailedPrecondition("HairSegmentation is not supported on CPU"));
        }

        hairMaskStreamPoller = graph.AddOutputStreamPoller <ImageFrame>(hairMaskStream).Value();
        hairMaskPacket       = new ImageFramePacket();

        return(graph.StartRun());
    }
Example #16
0
    /// <summary>
    ///   Fetch next value from <paramref name="poller" />.
    ///   Note that this method blocks the thread till the next value is fetched.
    ///   If the next value is empty, this method never returns.
    /// </summary>
    public T FetchNext <T>(OutputStreamPoller <T> poller, Packet <T> packet, string streamName = null, T failedValue = default(T))
    {
        if (!poller.Next(packet)) // blocks
        {
            if (streamName != null)
            {
                Debug.LogWarning($"Failed to fetch next packet from {streamName}");
            }

            return(failedValue);
        }

        return(packet.Get());
    }
    public override Status StartRun(SidePacket sidePacket)
    {
        multiHandLandmarksStreamPoller = graph.AddOutputStreamPoller <List <NormalizedLandmarkList> >(multiHandLandmarksStream).ConsumeValue();
        multiHandLandmarksPacket       = new NormalizedLandmarkListVectorPacket();

        multiPalmDetectionsStreamPoller = graph.AddOutputStreamPoller <List <Detection> >(multiPalmDetectionsStream).ConsumeValue();
        multiPalmDetectionsPacket       = new DetectionVectorPacket();

        multiPalmRectsStreamPoller = graph.AddOutputStreamPoller <List <NormalizedRect> >(multiPalmRectsStream).ConsumeValue();
        multiPalmRectsPacket       = new NormalizedRectVectorPacket();

        multiPalmDetectionsPresenceStreamPoller = graph.AddOutputStreamPoller <bool>(multiPalmDetectionsPresenceStream).ConsumeValue();
        multiPalmDetectionsPresencePacket       = new BoolPacket();

        return(graph.StartRun(sidePacket));
    }
    public override Status StartRun()
    {
        poseLandmarksStreamPoller = graph.AddOutputStreamPoller <NormalizedLandmarkList>(poseLandmarksStream).ConsumeValueOrDie();
        poseLandmarksPacket       = new NormalizedLandmarkListPacket();

        poseDetectionStreamPoller = graph.AddOutputStreamPoller <Detection>(poseDetectionStream).ConsumeValueOrDie();
        poseDetectionPacket       = new DetectionPacket();

        poseLandmarksPresenceStreamPoller = graph.AddOutputStreamPoller <bool>(poseLandmarksPresenceStream).ConsumeValueOrDie();
        poseLandmarksPresencePacket       = new BoolPacket();

        poseDetectionPresenceStreamPoller = graph.AddOutputStreamPoller <bool>(poseDetectionPresenceStream).ConsumeValueOrDie();
        poseDetectionPresencePacket       = new BoolPacket();

        return(graph.StartRun());
    }
Example #19
0
    public override Status StartRun()
    {
        poseLandmarksStreamPoller = graph.AddOutputStreamPoller <NormalizedLandmarkList>(poseLandmarksStream).ConsumeValueOrDie();
        poseLandmarksPacket       = new NormalizedLandmarkListPacket();

        poseRoiStreamPoller = graph.AddOutputStreamPoller <NormalizedRect>(poseRoiStream).ConsumeValueOrDie();
        poseRoiPacket       = new NormalizedRectPacket();

        poseDetectionStreamPoller = graph.AddOutputStreamPoller <Detection>(poseDetectionStream).ConsumeValueOrDie();
        poseDetectionPacket       = new DetectionPacket();

        faceLandmarksStreamPoller = graph.AddOutputStreamPoller <NormalizedLandmarkList>(faceLandmarksStream).ConsumeValueOrDie();
        faceLandmarksPacket       = new NormalizedLandmarkListPacket();

        leftHandLandmarksStreamPoller = graph.AddOutputStreamPoller <NormalizedLandmarkList>(leftHandLandmarksStream).ConsumeValueOrDie();
        leftHandLandmarksPacket       = new NormalizedLandmarkListPacket();

        rightHandLandmarksStreamPoller = graph.AddOutputStreamPoller <NormalizedLandmarkList>(rightHandLandmarksStream).ConsumeValueOrDie();
        rightHandLandmarksPacket       = new NormalizedLandmarkListPacket();

        poseLandmarksPresenceStreamPoller = graph.AddOutputStreamPoller <bool>(poseLandmarksPresenceStream).ConsumeValueOrDie();
        poseLandmarksPresencePacket       = new BoolPacket();

        poseRoiPresenceStreamPoller = graph.AddOutputStreamPoller <bool>(poseRoiPresenceStream).ConsumeValueOrDie();
        poseRoiPresencePacket       = new BoolPacket();

        poseDetectionPresenceStreamPoller = graph.AddOutputStreamPoller <bool>(poseDetectionPresenceStream).ConsumeValueOrDie();
        poseDetectionPresencePacket       = new BoolPacket();

        faceLandmarksPresenceStreamPoller = graph.AddOutputStreamPoller <bool>(faceLandmarksPresenceStream).ConsumeValueOrDie();
        faceLandmarksPresencePacket       = new BoolPacket();

        leftHandLandmarksPresenceStreamPoller = graph.AddOutputStreamPoller <bool>(leftHandLandmarksPresenceStream).ConsumeValueOrDie();
        leftHandLandmarksPresencePacket       = new BoolPacket();

        rightHandLandmarksPresenceStreamPoller = graph.AddOutputStreamPoller <bool>(rightHandLandmarksPresenceStream).ConsumeValueOrDie();
        rightHandLandmarksPresencePacket       = new BoolPacket();

        sidePacket = new SidePacket();
        var irisFlag = new BoolPacket(detectIris);

        sidePacket.Emplace("enable_iris_detection", irisFlag);

        return(graph.StartRun(sidePacket));
    }
    public override Status StartRun()
    {
        poseLandmarksStreamPoller = graph.AddOutputStreamPoller <NormalizedLandmarkList>(poseLandmarksStream).Value();
        poseLandmarksPacket       = new NormalizedLandmarkListPacket();

        poseRoiStreamPoller = graph.AddOutputStreamPoller <NormalizedRect>(poseRoiStream).Value();
        poseRoiPacket       = new NormalizedRectPacket();

        poseDetectionStreamPoller = graph.AddOutputStreamPoller <Detection>(poseDetectionStream).Value();
        poseDetectionPacket       = new DetectionPacket();

        faceLandmarksStreamPoller = graph.AddOutputStreamPoller <NormalizedLandmarkList>(faceLandmarksStream).Value();
        faceLandmarksPacket       = new NormalizedLandmarkListPacket();

        leftHandLandmarksStreamPoller = graph.AddOutputStreamPoller <NormalizedLandmarkList>(leftHandLandmarksStream).Value();
        leftHandLandmarksPacket       = new NormalizedLandmarkListPacket();

        rightHandLandmarksStreamPoller = graph.AddOutputStreamPoller <NormalizedLandmarkList>(rightHandLandmarksStream).Value();
        rightHandLandmarksPacket       = new NormalizedLandmarkListPacket();

        poseLandmarksPresenceStreamPoller = graph.AddOutputStreamPoller <bool>(poseLandmarksPresenceStream).Value();
        poseLandmarksPresencePacket       = new BoolPacket();

        poseRoiPresenceStreamPoller = graph.AddOutputStreamPoller <bool>(poseRoiPresenceStream).Value();
        poseRoiPresencePacket       = new BoolPacket();

        poseDetectionPresenceStreamPoller = graph.AddOutputStreamPoller <bool>(poseDetectionPresenceStream).Value();
        poseDetectionPresencePacket       = new BoolPacket();

        faceLandmarksPresenceStreamPoller = graph.AddOutputStreamPoller <bool>(faceLandmarksPresenceStream).Value();
        faceLandmarksPresencePacket       = new BoolPacket();

        leftHandLandmarksPresenceStreamPoller = graph.AddOutputStreamPoller <bool>(leftHandLandmarksPresenceStream).Value();
        leftHandLandmarksPresencePacket       = new BoolPacket();

        rightHandLandmarksPresenceStreamPoller = graph.AddOutputStreamPoller <bool>(rightHandLandmarksPresenceStream).Value();
        rightHandLandmarksPresencePacket       = new BoolPacket();

        sidePacket = new SidePacket();
        sidePacket.Emplace("enable_iris_detection", new BoolPacket(detectIris));
        sidePacket.Emplace("model_complexity", new IntPacket((int)modelComplexity));
        sidePacket.Emplace("smooth_landmarks", new BoolPacket(smoothLandmarks));

        return(graph.StartRun(sidePacket));
    }
    public override Status StartRun(SidePacket sidePacket)
    {
        faceLandmarksWithIrisStreamPoller = graph.AddOutputStreamPoller <NormalizedLandmarkList>(faceLandmarksWithIrisStream).ConsumeValue();
        faceLandmarksWithIrisPacket       = new NormalizedLandmarkListPacket();

        faceRectStreamPoller = graph.AddOutputStreamPoller <NormalizedRect>(faceRectStream).ConsumeValue();
        faceRectPacket       = new NormalizedRectPacket();

        faceDetectionsStreamPoller = graph.AddOutputStreamPoller <List <Detection> >(faceDetectionsStream).ConsumeValue();
        faceDetectionsPacket       = new DetectionVectorPacket();

        faceLandmarksWithIrisPresenceStreamPoller = graph.AddOutputStreamPoller <bool>(faceLandmarksWithIrisPresenceStream).ConsumeValue();
        faceLandmarksWithIrisPresencePacket       = new BoolPacket();

        faceDetectionsPresenceStreamPoller = graph.AddOutputStreamPoller <bool>(faceDetectionsPresenceStream).ConsumeValue();
        faceDetectionsPresencePacket       = new BoolPacket();

        return(graph.StartRun(sidePacket));
    }
Example #22
0
    public override Status StartRun(SidePacket sidePacket)
    {
        handednessStreamPoller = graph.AddOutputStreamPoller <ClassificationList>(handednessStream).ConsumeValue();
        handednessPacket       = new ClassificationListPacket();

        handRectStreamPoller = graph.AddOutputStreamPoller <NormalizedRect>(handRectStream).ConsumeValue();
        handRectPacket       = new NormalizedRectPacket();

        handLandmarksStreamPoller = graph.AddOutputStreamPoller <NormalizedLandmarkList>(handLandmarksStream).ConsumeValue();
        handLandmarksPacket       = new NormalizedLandmarkListPacket();

        palmDetectionsStreamPoller = graph.AddOutputStreamPoller <List <Detection> >(palmDetectionsStream).ConsumeValue();
        palmDetectionsPacket       = new DetectionVectorPacket();

        palmDetectionsPresenceStreamPoller = graph.AddOutputStreamPoller <bool>(palmDetectionsPresenceStream).ConsumeValue();
        palmDetectionsPresencePacket       = new BoolPacket();

        return(graph.StartRun(sidePacket));
    }
    public override Status StartRun()
    {
        multiFaceLandmarksStreamPoller = graph.AddOutputStreamPoller <List <NormalizedLandmarkList> >(multiFaceLandmarksStream).ConsumeValueOrDie();
        multiFaceLandmarksPacket       = new NormalizedLandmarkListVectorPacket();

        faceRectsFromLandmarksStreamPoller = graph.AddOutputStreamPoller <List <NormalizedRect> >(faceRectsFromLandmarksStream).ConsumeValueOrDie();
        faceRectsFromLandmarksPacket       = new NormalizedRectVectorPacket();

        faceDetectionsStreamPoller = graph.AddOutputStreamPoller <List <Detection> >(faceDetectionsStream).ConsumeValueOrDie();
        faceDetectionsPacket       = new DetectionVectorPacket();

        multiFacelandmarksPresenceStreamPoller = graph.AddOutputStreamPoller <bool>(multiFaceLandmarksPresenceStream).ConsumeValueOrDie();
        multiFaceLandmarksPresencePacket       = new BoolPacket();

        faceDetectionsPresenceStreamPoller = graph.AddOutputStreamPoller <bool>(faceDetectionsPresenceStream).ConsumeValueOrDie();
        faceDetectionsPresencePacket       = new BoolPacket();

        sidePacket = new SidePacket();
        sidePacket.Emplace("num_faces", new IntPacket(numFaces));

        return(graph.StartRun(sidePacket));
    }
Example #24
0
 public void InitOutputStreamPoller()
 {
     outputStreamPoller = AddOutputStreamPoller <string>(outputStream).ConsumeValue();
 }
Example #25
0
    /// <summary>
    ///   Fetch next vector value from <paramref name="poller" />.
    /// </summary>
    /// <returns>
    ///   Fetched vector or an empty List when failed.
    /// </returns>
    /// <seealso cref="FetchNext" />
    public List <T> FetchNextVector <T>(OutputStreamPoller <List <T> > poller, Packet <List <T> > packet, string streamName = null)
    {
        var nextValue = FetchNext <List <T> >(poller, packet, streamName);

        return(nextValue == null ? new List <T>() : nextValue);
    }
  public override Status StartRun(SidePacket sidePacket) {
    outputStreamPoller = graph.AddOutputStreamPoller<GpuBuffer>(outputStream).ConsumeValue();
    outputPacket = new GpuBufferPacket();

    return graph.StartRun(sidePacket);
  }