Example #1
0
        public void Show(string playerName, OutputResources resources, IEnumerable <CommonCard> cards, WonderCard wonderCard)
        {
            // STATS
            NameText.text = playerName;

            MoneyText.text = resources.Money.ToString();

            MilitaryText.text = resources.Military.ToString();
            VictoryText.text  = resources.Victory.ToString();

            WarVictoryTokensText.text = resources.WarVictoryTokens.ToString();
            WarLoseTokensText.text    = resources.WarLoseTokens.ToString();

            Rune1Text.text = resources.Rune1.ToString();
            Rune2Text.text = resources.Rune2.ToString();
            Rune3Text.text = resources.Rune3.ToString();

            WoodText.text  = resources.Wood.ToString();
            OreText.text   = resources.Ore.ToString();
            ClayText.text  = resources.Clay.ToString();
            StoneText.text = resources.Stone.ToString();

            PapyrusText.text = resources.Papyrus.ToString();
            ClothText.text   = resources.Cloth.ToString();
            GlassText.text   = resources.Glass.ToString();

            // CARDS
            cardsList.AddCards(cards);

            // WONDER CARD
            //wonderCardList.AddCards(wonderCard); TODO -- Add wonder card object
            WonderCardGameSetup.Instance.Setup(wonderCard, cardObjectVisualSetter);

            holder.SetActive(true);
        }
Example #2
0
 public void SwitchWindow(string playerName, OutputResources resources, IEnumerable <CommonCard> cards, WonderCard wonderCard)
 {
     if (holder.activeSelf)
     {
         Close();
     }
     else
     {
         Show(playerName, resources, cards, wonderCard);
     }
 }
    public void Show(string playerName, OutputResources resources)
    {
        // STATS
        NameText.text = $"({playerName})";

        MoneyText.text = resources.Money.ToString();

        WoodText.text  = resources.Wood.ToString();
        OreText.text   = resources.Ore.ToString();
        ClayText.text  = resources.Clay.ToString();
        StoneText.text = resources.Stone.ToString();

        PapyrusText.text = resources.Papyrus.ToString();
        ClothText.text   = resources.Cloth.ToString();
        GlassText.text   = resources.Glass.ToString();
    }
Example #4
0
    public void Show(OutputResources resources)
    {
        // STATS
        MoneyText.text = resources.Money.ToString();

        MilitaryText.text = resources.Military.ToString();
        VictoryText.text  = resources.Victory.ToString();

        WarVictoryTokensText.text = resources.WarVictoryTokens.ToString();
        WarLoseTokensText.text    = resources.WarLoseTokens.ToString();

        Rune1Text.text = resources.Rune1.ToString();
        Rune2Text.text = resources.Rune2.ToString();
        Rune3Text.text = resources.Rune3.ToString();

        WoodText.text  = resources.Wood.ToString();
        OreText.text   = resources.Ore.ToString();
        ClayText.text  = resources.Clay.ToString();
        StoneText.text = resources.Stone.ToString();

        PapyrusText.text = resources.Papyrus.ToString();
        ClothText.text   = resources.Cloth.ToString();
        GlassText.text   = resources.Glass.ToString();
    }