Example #1
0
 /// <summary>
 ///     If a character element enters in collision with a furniture, outline it in red
 /// </summary>
 private void OnCollisionStay(Collision collision)
 {
     OutlineFunctions.SetOutlineEnabled(collision.gameObject, true, 2);
 }
Example #2
0
 /// <summary>
 ///     If a character element enters in collision with a furniture, outline it in red
 /// </summary>
 private void OnCollisionExit(Collision collision)
 {
     OutlineFunctions.SetOutlineEnabled(collision.gameObject, false);
 }