public void UI_Stager_To_Osu(BaseEventData be) => Stager_to_Map( "OSU", (be as PointerEventData).button == PointerEventData.InputButton.Right, (path, name, sMap) => Util.TextToFile( OsuBeatmapData.Stager_to_Osu(sMap, name), Util.CombinePaths(path, name + ".osu") ));
// Osu public void UI_Osu_To_Stager(BaseEventData be) => Map_to_Stager( "OSU", (be as PointerEventData).button == PointerEventData.InputButton.Right, (path) => OsuBeatmapData.Osu_to_Stager(Util.FileToText(path)), "osu", "txt" );