private void playButton_Click(object sender, EventArgs e) { Orchestrator orchestrator = new Orchestrator(); orchestrator.AddMovement(new Movement(Movement.Type.SpinningJump)); orchestrator.AddMovement(new Movement(Movement.Type.ShortPause)); orchestrator.AddMovement(new Movement(Movement.Type.SpinningJump)); orchestrator.AddMovement(new Movement(Movement.Type.Slow)); orchestrator.AddMovement(new Movement(Movement.Type.SpinningJump)); // orchestrator.AddMovement(new Movement(Movement.Type.SpinningJump)); // orchestrator.AddMovement(new Movement(Movement.Type.FullDisplacement)); // orchestrator.AddMovement(new Movement(Movement.Type.NoDisplacement)); orchestrator.Play(); }