private void OnAction(object sender, OrbwalkingActionArgs e) { if (AIOmode == 2) return; if (e.Type == OrbwalkingType.BeforeAttack) { if (Combo && MenuAdvance["comboAa"]) { var t = (Obj_AI_Hero)e.Target; if (6 * Player.GetAutoAttackDamage(t) < t.Health - OktwCommon.GetIncomingDamage(t) && !t.HasBuff("luxilluminatingfraulein") && !Player.HasBuff("sheen")) e.Process = false; } if (Farm && MenuAdvance["support"]) { if (e.Target.Type == GameObjectType.obj_AI_Minion) e.Process = false; } } }
/// <summary> /// Called on orbwalker action. /// </summary> /// <param name="sender">The sender.</param> /// <param name="args">The <see cref="OrbwalkingActionArgs" /> instance containing the event data.</param> public static void OnAction(object sender, OrbwalkingActionArgs args) { switch (args.Type) { case OrbwalkingType.BeforeAttack: /// <summary> /// The Target Forcing Logic. /// </summary> var hero = args.Target as Obj_AI_Hero; var bestTarget = GameObjects.EnemyHeroes.FirstOrDefault( t => t.IsValidTarget(Vars.AaRange) && t.HasBuff("TristanaECharge")); if (hero != null && bestTarget?.NetworkId != hero.NetworkId && Vars.GetRealHealth(hero) > GameObjects.Player.GetAutoAttackDamage(hero) * 3) { Variables.Orbwalker.ForceTarget = bestTarget; return; } Variables.Orbwalker.ForceTarget = null; break; } }
private void OnAction(object sender, OrbwalkingActionArgs e) { if (e.Type == OrbwalkingType.BeforeAttack) { if (!Q.IsReady() || !MenuQ["Auto"] || !FishBoneActive) { return; } var t = e.Target as Obj_AI_Hero; if (t != null) { var realDistance = GetRealDistance(t) - 50; if (Combo && (realDistance < GetRealPowPowRange(t) || (Player.Mana < RMANA + 20 && Player.GetAutoAttackDamage(t) * 3 < t.Health))) { Q.Cast(); } else if (Farm && MenuQ["Mix"] && (realDistance > bonusRange() || realDistance < GetRealPowPowRange(t) || Player.Mana < RMANA + EMANA + WMANA + WMANA)) { Q.Cast(); } } var minion = e.Target as Obj_AI_Minion; if (Farm && minion != null) { var realDistance = GetRealDistance(minion); if (realDistance < GetRealPowPowRange(minion) || Player.ManaPercent < MenuFarm["Mana"]) { Q.Cast(); } } } }
private void OnAction(object sender, OrbwalkingActionArgs orbwalkingActionArgs) { }
private void OnAction(object sender, OrbwalkingActionArgs args) { if (args.Type == OrbwalkingType.BeforeAttack) { args.Process = AttacksEnabled; } }
private static void Orbwalker_AfterAttack(OrbwalkingActionArgs e) { var targetAsHero = e.Target as AIHeroClient; var targetAsMinion = e.Target as Obj_AI_Minion; switch (Variables.Orbwalker.ActiveMode) { case OrbwalkingMode.Combo: if (targetAsHero == null) { //타겟이 챔피언이 아닐경우 브레이크 break; } if (Config.Modes.Combo.UseW && SpellManager.W.IsReady() && targetAsHero.InAutoAttackRange()) { SpellManager.W.Cast(); } break; case OrbwalkingMode.Hybrid: if (targetAsHero == null) { //타겟이 챔피언이 아닐경우 브레이크 break; } if (Config.Modes.Combo.UseW && SpellManager.W.IsReady() && GameObjects.Player.ManaPercent > Config.Modes.Harass.MinMana && targetAsHero.InAutoAttackRange()) { SpellManager.W.Cast(); } break; case OrbwalkingMode.LastHit: break; case OrbwalkingMode.LaneClear: if (targetAsMinion == null) { //타겟이 미니언이 아닐경우 브레이크 break; } //때린 오브젝트가 정글 몹인지 아닌지 판단 if (targetAsMinion.GetJungleType().HasFlag(JungleType.Unknown)) { //정글몹이 아니면 - laneclear if (Config.Modes.LaneClear.UseQ && SpellManager.Q.IsReady() && GameObjects.Player.ManaPercent > Config.Modes.LaneClear.MinMana) { var farmPosition = SpellManager.Q.GetLineFarmLocation(GameObjects.EnemyMinions.Where(x => x.IsValidTarget(SpellManager.Q.Range)).ToList()); if (farmPosition.MinionsHit >= 3) { SpellManager.Q.Cast(farmPosition.Position); } } if (Config.Modes.LaneClear.UseW && SpellManager.W.IsReady() && GameObjects.Player.ManaPercent > Config.Modes.LaneClear.MinMana) { SpellManager.W.Cast(); } } else { //정글몹이면 - jungleclear //간혹 V 키누르다 의도치 않게 정글몹에게 스킬을 사용하는 경우를 없애기위해. //정글몹 콤보는 항상 평타 이후부터 시작하는걸로 if (Config.Modes.JungleClear.UseQ && SpellManager.Q.IsReady() && GameObjects.Player.ManaPercent > Config.Modes.JungleClear.MinMana) { SpellManager.Q.Cast(targetAsMinion); } if (Config.Modes.JungleClear.UseW && SpellManager.W.IsReady() && GameObjects.Player.ManaPercent > Config.Modes.JungleClear.MinMana) { SpellManager.W.Cast(); } } break; } }
private void OnOrbwalkerAction(object sender, OrbwalkingActionArgs orbwalkingActionArgs) { if (orbwalkingActionArgs.Target == null) { return; } if (orbwalkingActionArgs.Type == OrbwalkingType.AfterAttack) { Orbwalker.ForceTarget = null; if (UseEIfResettedByAMinionBool && ObjectManager.Player.ManaPercent > EResetByAMinionMinManaSlider.Value) { if ( ValidTargets.Any(e => e.Distance(ObjectManager.Player.ServerPosition) > 615 && GetRendBuff(e).Count >= MinEnemyStacksForEMinionResetSlider.Value) && GameObjects.EnemyMinions.Any(m => IsRendKillable(m))) { E.Cast(); } } if (Orbwalker.ActiveMode == OrbwalkingMode.Combo && Q.IsReady()) { var hero = orbwalkingActionArgs.Target as Obj_AI_Hero; if (hero != null) { if (hero.IsHPBarRendered) { var pred = Q.GetPrediction(hero); if (pred.Hitchance >= HitChance.High) { Q.Cast(pred.UnitPosition); return; } } } else { foreach (var target in ValidTargets.Where(t => t.Distance(ObjectManager.Player) < 900)) { if (ObjectManager.Player.ManaPercent > UseQManaSlider.Value) { var pred = Q.GetPrediction(target); if (pred.Hitchance >= HitChance.High) { Q.Cast(pred.UnitPosition); return; } } } } } if (UseQStackTransferBool && orbwalkingActionArgs.Target is Obj_AI_Minion) { var target = orbwalkingActionArgs.Target as Obj_AI_Minion; if (GetRendBuff(target).Count >= UseQStackTransferMinStacksSlider && target.Health < Q.GetDamage(target)) { foreach (var enemy in ValidTargets.Where(en => en.Distance(ObjectManager.Player) < 900)) { var pred = Q.GetPrediction(enemy, false); if (pred.CollisionObjects.All(co => co is Obj_AI_Minion && co.Health < Q.GetDamage(co)) && pred.CollisionObjects.Any(m => m.NetworkId == target.NetworkId)) { Q.Cast(pred.UnitPosition); } } } } } if (orbwalkingActionArgs.Type == OrbwalkingType.BeforeAttack) { if (Orbwalker.ActiveMode == OrbwalkingMode.Combo && FocusWBuffedEnemyBool) { var wMarkedEnemy = ValidTargets.FirstOrDefault( h => h.Distance(ObjectManager.Player.ServerPosition) < 600 && h.HasBuff("kalistacoopstrikemarkally")); if (wMarkedEnemy != null && wMarkedEnemy.IsValidTarget()) { Orbwalker.ForceTarget = wMarkedEnemy; } } if (Orbwalker.ActiveMode != OrbwalkingMode.Combo && FocusWBuffedEnemyInHarassBool) { var wMarkedEnemy = ValidTargets.FirstOrDefault( h => h.Distance(ObjectManager.Player.ServerPosition) < 600 && h.HasBuff("kalistacoopstrikemarkally")); if (wMarkedEnemy != null && wMarkedEnemy.IsValidTarget()) { Orbwalker.ForceTarget = wMarkedEnemy; } } if (Orbwalker.ActiveMode == OrbwalkingMode.LaneClear && orbwalkingActionArgs.Target.Type != GameObjectType.obj_AI_Hero) { if (FocusWBuffedMinions) { Orbwalker.ForceTarget = GameObjects.EnemyMinions.FirstOrDefault( m => m.Distance(ObjectManager.Player.ServerPosition) < 615 && m.HasBuff("kalistacoopstrikemarkally") && m.Health < ObjectManager.Player.GetAutoAttackDamage(m) + W.GetDamage(m)); } } } }
private void Orbwalker_OnAction(object sender, OrbwalkingActionArgs args) { try { if (args.Type == OrbwalkingType.BeforeAttack && Menu["Key"]["LaneClear"].GetValue<MenuKeyBind>().Active && (args.Target is Obj_AI_Turret || args.Target.Type == GameObjectType.obj_AI_Minion)) { if (Menu["LaneClear"]["useqlc"].GetValue<MenuBool>() && Me.ManaPercent >= Menu["LaneClear"]["laneclearmana"].GetValue<MenuSlider>() && Q.IsReady()) { Q.CastOnUnit(args.Target as Obj_AI_Minion); } } } catch (Exception ex) { Console.WriteLine(ex); } }
private void OnAction(object sender, OrbwalkingActionArgs args) { if (args.Type == OrbwalkingType.BeforeAttack) { //Anti Melee var possibleNearbyMeleeChampion = ValidTargets.FirstOrDefault( e => e.IsMelee && e.ServerPosition.Distance(ObjectManager.Player.ServerPosition) < 350); if (possibleNearbyMeleeChampion.IsValidTarget()) { if (E.IsReady() && UseEAntiMelee) { var pos = ObjectManager.Player.ServerPosition.Extend(possibleNearbyMeleeChampion.ServerPosition, -Misc.GiveRandomInt(250, 475)); if (!IsDangerousPosition(pos)) { if (pos.IsUnderEnemyTurret() && !ObjectManager.Player.IsUnderEnemyTurret()) { return; } E.Cast(pos); } } } } if (args.Type == OrbwalkingType.AfterAttack) { //JungleClear if (args.Target is Obj_AI_Minion) { JungleClear(args.Target); } } }
/// <summary> /// Called on orbwalker action. /// </summary> /// <param name="sender">The object.</param> /// <param name="args">The <see cref="OrbwalkingActionArgs" /> instance containing the event data.</param> public static void OnAction(object sender, OrbwalkingActionArgs args) { switch (args.Type) { case OrbwalkingType.BeforeAttack: var isUsingFishBones = GameObjects.Player.HasBuff("JinxQ"); switch (Variables.Orbwalker.ActiveMode) { case OrbwalkingMode.LastHit: case OrbwalkingMode.LaneClear: const float SplashRange = 160f; var minionTarget = args.Target as Obj_AI_Minion; var canLastHit = Vars.Menu["spells"]["q"]["lasthit"].GetValue <MenuSliderButton>().BValue && GameObjects.Player.ManaPercent > ManaManager.GetNeededMana( Vars.W.Slot, Vars.Menu["spells"]["q"]["lasthit"]); var canLaneClear = Vars.Menu["spells"]["q"]["clear"].GetValue <MenuSliderButton>().BValue && GameObjects.Player.ManaPercent > ManaManager.GetNeededMana( Vars.W.Slot, Vars.Menu["spells"]["q"]["lasthit"]); if (Vars.Q.IsReady() && minionTarget != null) { var minionsInRange = GameObjects.EnemyMinions.Count(m => m.Distance(minionTarget) < SplashRange); if (isUsingFishBones) { if (minionsInRange < 3) { Vars.Q.Cast(); } } else { if (minionsInRange >= 3 && (Variables.Orbwalker.ActiveMode == OrbwalkingMode.LastHit && canLastHit || Variables.Orbwalker.ActiveMode == OrbwalkingMode.LaneClear && canLaneClear)) { Vars.Q.Cast(); } } } break; case OrbwalkingMode.Combo: var target = Variables.Orbwalker.GetTarget() as AIHeroClient ?? Targets.Target; var minSplashRangeEnemies = Vars.Menu["spells"]["q"]["combo"].GetValue <MenuSliderButton>().SValue; if (isUsingFishBones) { if (GameObjects.Player.Distance(target) < Vars.PowPow.Range && target.CountEnemyHeroesInRange(SplashRange) < minSplashRangeEnemies) { Vars.Q.Cast(); } } break; } break; } }
private static void Orbwalker_OnAction(object sender, OrbwalkingActionArgs Args) { if (Args.Type == OrbwalkingType.BeforeAttack && !Me.HasBuff("AsheQAttack")) { if (Args.Target is AIHeroClient && Variables.Orbwalker.ActiveMode == OrbwalkingMode.Combo) { var target = (AIHeroClient)Args.Target; if (Menu["Combo"]["Q"] && target.IsValidTarget(Me.AttackRange) && Q.IsReady() && Me.HasBuff("asheqcastready")) { if (Menu["Combo"]["SaveMana"] && Me.Mana < R.Instance.SData.Mana + W.Instance.SData.Mana + Q.Instance.SData.Mana) { return; } Q.Cast(); return; } } if (Args.Target is Obj_AI_Minion && Variables.Orbwalker.ActiveMode == OrbwalkingMode.LaneClear) { var target = (Obj_AI_Base)Args.Target; var Mobs = ObjectManager.Get <Obj_AI_Minion>().Where(x => !x.IsDead && !x.IsZombie && x.Team == GameObjectTeam.Neutral && x.IsValidTarget(Me.AttackRange)).OrderBy(x => x.MaxHealth).ToList(); foreach (var mob in Mobs) { if (mob != null) { if (Menu["Clear"]["JCQ"].GetValue <MenuSliderButton>().BValue&& mob.IsValidTarget(Me.AttackRange) && Q.IsReady() && Me.HasBuff("asheqcastready") && mob.Health > Me.GetAutoAttackDamage(mob) * 2) { if (Menu["Clear"]["JCQ"].GetValue <MenuSliderButton>().SValue < Me.ManaPercent) { Q.Cast(); return; } } } } } } if (Args.Type == OrbwalkingType.AfterAttack && !Me.HasBuff("AsheQAttack")) { if (Variables.Orbwalker.ActiveMode == OrbwalkingMode.Combo) { var target = Variables.TargetSelector.GetTarget(Q); if (Menu["Combo"]["Q"] && target.IsValidTarget(Me.AttackRange) && Q.IsReady() && Me.HasBuff("asheqcastready")) { if (Menu["Combo"]["SaveMana"] && Me.Mana < R.Instance.SData.Mana + W.Instance.SData.Mana + Q.Instance.SData.Mana) { return; } Q.Cast(); Variables.Orbwalker.ResetSwingTimer(); return; } if (Menu["Combo"]["W"] && W.IsReady() && target.IsValidTarget(Me.AttackRange)) { var WPred = W.GetPrediction(target); if (WPred.Hitchance >= HitChance.VeryHigh) { if (W.Cast(WPred.CastPosition)) { Variables.Orbwalker.ResetSwingTimer(); return; } } } } if (Variables.Orbwalker.ActiveMode == OrbwalkingMode.LaneClear) { var Mobs = ObjectManager.Get <Obj_AI_Minion>().Where(x => !x.IsDead && !x.IsZombie && x.Team == GameObjectTeam.Neutral && x.IsValidTarget(Me.AttackRange)).OrderBy(x => x.MaxHealth).ToList(); foreach (var mob in Mobs) { if (mob != null) { if (Menu["Clear"]["JCQ"].GetValue <MenuSliderButton>().BValue&& mob.IsValidTarget(Me.AttackRange) && Q.IsReady() && Me.HasBuff("asheqcastready") && mob.Health > Me.GetAutoAttackDamage(mob) * 2) { if (Menu["Clear"]["JCQ"].GetValue <MenuSliderButton>().SValue < Me.ManaPercent) { Q.Cast(); Variables.Orbwalker.ResetSwingTimer(); return; } } } } } } }
private static void OnAction(object sender, OrbwalkingActionArgs e) { if (e.Type == OrbwalkingType.AfterAttack && e.Target.IsEnemy && e.Target.Type == GameObjectType.obj_AI_Hero) { if (Orbwalker.ActiveMode == OrbwalkingMode.Combo && Config.Menu["combo.settings"]["combo.q"] && Spells.Q.IsReady() && e.Target.IsValidTarget(777) && Config.ComboMethod.SelectedValue == "Normal") { SpellManager.ExecuteQ(((Obj_AI_Hero)e.Target)); } if (Orbwalker.ActiveMode == OrbwalkingMode.Combo && Config.Menu["combo.settings"]["combo.q"] && Spells.Q.IsReady() && e.Target.IsValidTarget(777) && Config.ComboMethod.SelectedValue == "Burst" && ((Obj_AI_Hero)e.Target).GetBuffCount("vaynesilvereddebuff") >= 1) { SpellManager.ExecuteQ(((Obj_AI_Hero)e.Target)); } if (Orbwalker.ActiveMode == OrbwalkingMode.Combo && Config.Menu["activator.settings"]["use.youmuu"] && Items.HasItem(3142) && Items.CanUseItem(3142) && e.Target.IsValidTarget(ObjectManager.Player.AttackRange)) { Items.UseItem(3142); } if (Orbwalker.ActiveMode == OrbwalkingMode.Combo && Config.Menu["activator.settings"]["use.botrk"] && Items.HasItem(3153) && Items.CanUseItem(3153) && e.Target.IsValidTarget(550)) { if ((((Obj_AI_Hero)e.Target).Health / ((Obj_AI_Hero)e.Target).MaxHealth) < Config.Menu["activator.settings"]["botrk.enemy.hp"] && ((ObjectManager.Player.Health / ObjectManager.Player.MaxHealth) < Config.Menu["activator.settings"]["botrk.vayne.hp"])) { Items.UseItem(3153, ((Obj_AI_Hero)e.Target)); } } if (Orbwalker.ActiveMode == OrbwalkingMode.Hybrid && Config.Menu["harass.settings"]["harass.q"] && Spells.Q.IsReady() && ObjectManager.Player.ManaPercent >= Config.Menu["harass.settings"]["harass.mana"] && e.Target.IsValidTarget(777) && ((Obj_AI_Hero)e.Target).GetBuffCount("vaynesilvereddebuff") >= 1 && Config.HarassMenu.SelectedValue == "2W + Q") { SpellManager.ExecuteQ(((Obj_AI_Hero)e.Target)); } } if (e.Type == OrbwalkingType.AfterAttack && e.Target.Type == GameObjectType.obj_AI_Minion && e.Target.Team == GameObjectTeam.Neutral && ObjectManager.Player.ManaPercent >= Config.Menu["jungle.settings"]["jungle.mana"] && Spells.Q.IsReady() && Orbwalker.ActiveMode == OrbwalkingMode.LaneClear) { Spells.Q.Cast(Game.CursorPos); } }
private static void OnAction(object sender, OrbwalkingActionArgs Args) { if (Args.Type == OrbwalkingType.BeforeAttack && !Me.HasBuff("AsheQAttack")) { if (InCombo) { var target = GetTarget(GetAttackRange(Me)); if (Menu["Ashe_Combo"]["Q"] && CheckTarget(target) && target.IsValidTarget(GetAttackRange(Me)) && Q.IsReady() && Me.HasBuff("asheqcastready")) { if (Menu["Ashe_Combo"]["SaveMana"] && Me.Mana < R.Instance.SData.Mana + W.Instance.SData.Mana + Q.Instance.SData.Mana) { return; } Q.Cast(); return; } } if (Args.Target is Obj_AI_Minion && InClear) { var Mobs = GetMobs(Me.Position, GetAttackRange(Me)); foreach (var mob in Mobs) { if (mob != null) { if (Menu["Ashe_Clear"]["JCQ"].GetValue <MenuSliderButton>().BValue&& mob.IsValidTarget(GetAttackRange(Me)) && Q.IsReady() && Me.HasBuff("asheqcastready") && mob.Health > Me.GetAutoAttackDamage(mob) * 2) { if (Menu["Ashe_Clear"]["JCQ"].GetValue <MenuSliderButton>().SValue < Me.ManaPercent) { Q.Cast(); return; } } } } } } if (Args.Type == OrbwalkingType.AfterAttack && !Me.HasBuff("AsheQAttack")) { if (InCombo) { var target = GetTarget(Q); if (CheckTarget(target)) { if (Menu["Ashe_Combo"]["Q"] && target.IsValidTarget(GetAttackRange(Me)) && Q.IsReady() && Me.HasBuff("asheqcastready")) { if (Menu["Ashe_Combo"]["SaveMana"] && Me.Mana < R.Instance.SData.Mana + W.Instance.SData.Mana + Q.Instance.SData.Mana) { return; } Q.Cast(); Variables.Orbwalker.ResetSwingTimer(); return; } if (Menu["Combo"]["W"] && W.IsReady() && target.IsValidTarget(GetAttackRange(Me))) { var WPred = W.GetPrediction(target); if (WPred.Hitchance >= HitChance.VeryHigh) { if (W.Cast(WPred.CastPosition)) { Variables.Orbwalker.ResetSwingTimer(); return; } } } } } if (InClear) { var Mobs = GetMobs(Me.Position, GetAttackRange(Me)); foreach (var mob in Mobs) { if (mob != null) { if (Menu["Ashe_Clear"]["JCQ"].GetValue <MenuSliderButton>().BValue&& mob.IsValidTarget(GetAttackRange(Me)) && Q.IsReady() && Me.HasBuff("asheqcastready") && mob.Health > Me.GetAutoAttackDamage(mob) * 2) { if (Menu["Ashe_Clear"]["JCQ"].GetValue <MenuSliderButton>().SValue < Me.ManaPercent) { Q.Cast(); Variables.Orbwalker.ResetSwingTimer(); return; } } } } } } }
private void Orbwalker_OnAction(object sender, OrbwalkingActionArgs args) { try { if (Menu["LaneClear"]["useelc"].GetValue<MenuBool>() && Me.ManaPercent >= Menu["LaneClear"]["lanejungleclearEmana"].GetValue<MenuSlider>() && E.IsReady()) { E.Cast(args.Target as Obj_AI_Minion); } } catch (Exception ex) { Console.WriteLine(ex); } }
private static void OnAction(object obj, OrbwalkingActionArgs Args) { if (Args.Type == OrbwalkingType.BeforeAttack) { if (Menu["Tristana_Misc"]["Forcus1"] && (InCombo || InHarass)) { foreach (var e in GetEnemies(GetAttackRange(Me) + 300)) { if (e != null && e.HasBuff("TristanaEChargeSound") && e.IsValidTarget(GetAttackRange(Me) + 300)) { Variables.TargetSelector.SetTarget(e); } } } if (InAutoAttackRange(Args.Target) && Q.IsReady()) { if (InCombo && Args.Target is AIHeroClient) { var Target = Args.Target.Type == GameObjectType.AIHeroClient ? (AIHeroClient)Args.Target : null; if (Target != null && !E.IsReady() && (Target.HasBuff("TristanaEChargeSound") || Target.HasBuff("TristanaECharge")) && Menu["Tristana_Combo"]["Q"]) { Q.Cast(); } else if (Target != null && !E.IsReady() && !(Target.HasBuff("TristanaEChargeSound") || Target.HasBuff("TristanaECharge")) && Menu["Tristana_Combo"]["Q"]) { Q.Cast(); } else if (Menu["Tristana_Combo"]["alwaysQ"]) { Q.Cast(); } } if (InClear && Args.Target is Obj_AI_Minion) { var mobs = GetMobs(Me.Position, 800); var target = (Obj_AI_Minion)Args.Target; if (mobs.Count() > 0) { foreach (var mob in mobs) { if (mob.CharData.BaseSkinName == target.CharData.BaseSkinName && Menu["Tristana_JungleClear"]["Q"] && Me.ManaPercent >= Menu["Tristana_JungleClear"]["Mana"].GetValue <MenuSlider>().Value) { Q.Cast(); } } } } } } if (Args.Type == OrbwalkingType.AfterAttack && InClear && (Args.Target is Obj_AI_Turret || Args.Target.Type == GameObjectType.obj_AI_Turret)) { if (Menu["Tristana_LaneClear"]["E"] && E.IsReady()) { E.CastOnUnit(Args.Target as Obj_AI_Base); } var t = Args.Target as Obj_AI_Turret; if (Q.IsReady() && Menu["Tristana_LaneClear"]["Q"] && Me.CountEnemyHeroesInRange(1000) < 1 && (t.HasBuff("TristanaEChargeSound") || t.HasBuff("TristanaECharge"))) { Q.Cast(); } } }
private void OnAction(object sender, OrbwalkingActionArgs e) { if (e.Type == OrbwalkingType.BeforeAttack) { if (!Q.IsReady() || !MenuQ["Auto"] || !FishBoneActive) return; var t = e.Target as Obj_AI_Hero; if (t != null) { var realDistance = GetRealDistance(t) - 50; if (Combo && (realDistance < GetRealPowPowRange(t) || (Player.Mana < RMANA + 20 && Player.GetAutoAttackDamage(t) * 3 < t.Health))) Q.Cast(); else if (Farm && MenuQ["Mix"] && (realDistance > bonusRange() || realDistance < GetRealPowPowRange(t) || Player.Mana < RMANA + EMANA + WMANA + WMANA)) Q.Cast(); } var minion = e.Target as Obj_AI_Minion; if (Farm && minion != null) { var realDistance = GetRealDistance(minion); if (realDistance < GetRealPowPowRange(minion) || Player.ManaPercent < MenuFarm["Mana"]) { Q.Cast(); } } } }
private static void Orbwalking_OnNonKillableMinion(OrbwalkingActionArgs args) { QLastHit((Obj_AI_Base)args.Target); }
private static void OnAction(object sender, OrbwalkingActionArgs args) { try { var ComboQ = Menu["Q"]["ComboQ"].GetValue <MenuBool>().Value; var HarassQ = Menu["Q"]["HarassQ"].GetValue <MenuBool>().Value; var LaneClearQ = Menu["Q"]["LaneClearQ"].GetValue <MenuBool>().Value; if (args.Type == OrbwalkingType.BeforeAttack) { if (!(args.Target is AIHeroClient)) { return; } if (!Q.IsReady()) { return; } var t = (AIHeroClient)args.Target; if (BigGun && t.IsValidTarget()) { var RealDistance = GetRealDistance(t) - 50; if (Combo && ComboQ) { if (RealDistance < (Q1Range(t))) { if (Player.Mana < R.Instance.SData.Mana + 20 || Player.GetAutoAttackDamage(t) * 3 < t.Health) { Q.Cast(); } } } else if ((LaneClear || Harass) && HarassQ) { if ((RealDistance > Q2Range() || RealDistance < Q1Range(t) || Player.Mana < R.Instance.SData.Mana + E.Instance.SData.Mana + W.Instance.SData.Mana + W.Instance.SData.Mana)) { Q.Cast(); } } } if (LaneClear && !BigGun && LaneClearQ) { if (Player.Mana > R.Instance.SData.Mana + E.Instance.SData.Mana + W.Instance.SData.Mana + 30) { var MinionQ = GetMinions(Player.ServerPosition, (Q2Range())); foreach (var minion in MinionQ.Where(minion => args.Target.NetworkId != minion.NetworkId && minion.Distance(args.Target.Position) < 200 && (5 - Q.Level) * Player.GetAutoAttackDamage(minion) < args.Target.Health && (5 - Q.Level) * Player.GetAutoAttackDamage(minion) < minion.Health)) { Q.Cast(); } } } if (!(Combo)) { return; } if (args.Target is AIHeroClient) { var newTarget = (AIHeroClient)args.Target; var forceFocusEnemy = newTarget; var aaRange = Player.AttackRange * 525f + Player.BoundingRadius + 350; foreach (var enemy in GameObjects.EnemyHeroes.Where(enemy => enemy.IsValidTarget(aaRange))) { if (enemy.Health / Player.GetAutoAttackDamage(enemy) + 1 < forceFocusEnemy.GetAutoAttackDamage(forceFocusEnemy)) { forceFocusEnemy = enemy; } } if (forceFocusEnemy.NetworkId != newTarget.NetworkId && Game.Time - LatFocusTime < 2) { args.Process = false; return; } } } } catch (Exception ex) { Console.WriteLine("Error in Before Attack Events " + ex); } }
private void OnOrbwalkingAction(object sender, OrbwalkingActionArgs orbwalkingActionArgs) { if (orbwalkingActionArgs.Type == OrbwalkingType.AfterAttack) { Orbwalker.ForceTarget = null; var possible2WTarget = ValidTargets.FirstOrDefault( h => h.ServerPosition.Distance(ObjectManager.Player.ServerPosition) < 500 && h.GetBuffCount("vaynesilvereddebuff") == 2); if (Orbwalker.ActiveMode != OrbwalkingMode.Combo) { if (possible2WTarget.IsValidTarget() && UseEAs3rdWProcBool && possible2WTarget.GetWaypoints().LastOrDefault().Distance(ObjectManager.Player.ServerPosition) < 1000) { if (EDelaySlider.Value > 0) { var thisEnemy = possible2WTarget; DelayAction.Add(EDelaySlider.Value, () => E.CastOnUnit(thisEnemy)); return; } E.CastOnUnit(possible2WTarget); } } if (orbwalkingActionArgs.Target is Obj_AI_Hero && UseQBool) { if (Q.IsReady()) { var tg = orbwalkingActionArgs.Target as Obj_AI_Hero; if (tg != null) { var mode = QModeStringList.SelectedValue; var tumblePosition = Game.CursorPos; switch (mode) { case "PRADA": tumblePosition = GetTumblePos(tg); break; default: tumblePosition = Game.CursorPos; break; } if (tumblePosition.Distance(ObjectManager.Player.Position) > 2000 || IsDangerousPosition(tumblePosition)) return; Q.Cast(tumblePosition); } } } if (orbwalkingActionArgs.Target is Obj_AI_Minion && Orbwalker.ActiveMode == OrbwalkingMode.LaneClear) { var tg = orbwalkingActionArgs.Target as Obj_AI_Minion; if (E.IsReady()) { if (this.IsMinionCondemnable(tg) && GameObjects.Jungle.Any(m => m.NetworkId == tg.NetworkId) && tg.IsValidTarget() && this.UseEJungleFarm) { if (this.EDelaySlider.Value > 0) { var thisEnemy = tg; DelayAction.Add(EDelaySlider.Value, () => E.CastOnUnit(thisEnemy)); return; } E.CastOnUnit(tg); } } if (this.UseQFarm && this.Q.IsReady()) { if (tg.CharData.BaseSkinName.Contains("SRU_") && !tg.CharData.BaseSkinName.Contains("Mini") && tg.IsValidTarget() && !this.IsDangerousPosition(Game.CursorPos)) { Q.Cast(Game.CursorPos); } if (ObjectManager.Player.UnderAllyTurret() && GameObjects.EnemyMinions.Count( m => m.Position.Distance(ObjectManager.Player.Position) < 550 && m.Health < ObjectManager.Player.GetAutoAttackDamage(m) && Health.GetPrediction(m, (int)(100+(Game.Ping/2)+ObjectManager.Player.AttackCastDelay*1000)) > 3) > 1 && !this.IsDangerousPosition(Game.CursorPos)) { Q.Cast(Game.CursorPos); } if (ObjectManager.Player.UnderAllyTurret()) { if (GameObjects.EnemyMinions.Count( m => m.Position.Distance(ObjectManager.Player.Position) < 550 && m.Health < ObjectManager.Player.GetAutoAttackDamage(m) + Q.GetDamage(m)) > 0 && !this.IsDangerousPosition(Game.CursorPos)) { Q.Cast(Game.CursorPos); } } } } if (UseQOnlyAt2WStacksBool && Orbwalker.ActiveMode != OrbwalkingMode.Combo && possible2WTarget.IsValidTarget()) { Q.Cast(GetTumblePos(possible2WTarget)); } } if (orbwalkingActionArgs.Type == OrbwalkingType.BeforeAttack) { var possible2WTarget = ValidTargets.FirstOrDefault( h => h.ServerPosition.Distance(ObjectManager.Player.ServerPosition) < 500 && h.GetBuffCount("vaynesilvereddebuff") == 2); if (TryToFocus2WBool && possible2WTarget.IsValidTarget()) { Orbwalker.ForceTarget = possible2WTarget; } if (ObjectManager.Player.HasBuff("vaynetumblefade") && DontAttackWhileInvisibleAndMeelesNearBool) { if ( ValidTargets.Any( e => e.ServerPosition.Distance(ObjectManager.Player.ServerPosition) < 350 && e.IsMelee)) { orbwalkingActionArgs.Process = false; } } var possibleTarget = Variables.TargetSelector.GetTarget(615, DamageType.Physical); if (possibleTarget != null && orbwalkingActionArgs.Target is Obj_AI_Minion && UseQBonusOnEnemiesNotCS && ObjectManager.Player.HasBuff("vaynetumblebonus")) { Orbwalker.ForceTarget = possibleTarget; Orbwalker.Attack(possibleTarget); orbwalkingActionArgs.Process = false; } var possibleNearbyMeleeChampion = ValidTargets.FirstOrDefault( e => e.ServerPosition.Distance(ObjectManager.Player.ServerPosition) < 350); if (possibleNearbyMeleeChampion.IsValidTarget()) { if (Q.IsReady() && UseQBool) { var pos = ObjectManager.Player.ServerPosition.Extend(possibleNearbyMeleeChampion.ServerPosition, -350); if (!IsDangerousPosition(pos)) { Q.Cast(pos); orbwalkingActionArgs.Process = false; } } if (UseEWhenMeleesNearBool && !Q.IsReady() && E.IsReady()) { var possibleMeleeChampionsGapclosers = from tuplet in CachedGapclosers where tuplet.Item1 == possibleNearbyMeleeChampion.CharData.BaseSkinName select tuplet.Item2; if (possibleMeleeChampionsGapclosers.FirstOrDefault() != null) { if ( possibleMeleeChampionsGapclosers.Any( gapcloserEntry => possibleNearbyMeleeChampion.Spellbook.GetSpell(gapcloserEntry.Slot).IsReady())) { return; } } if ( possibleNearbyMeleeChampion.GetWaypoints() .LastOrDefault() .Distance(ObjectManager.Player.ServerPosition) < possibleNearbyMeleeChampion.AttackRange) { if (EDelaySlider.Value > 0) { var thisEnemy = possibleNearbyMeleeChampion; DelayAction.Add(EDelaySlider.Value, () => E.CastOnUnit(thisEnemy)); return; } E.CastOnUnit(possibleNearbyMeleeChampion); } } } } }
private void OnAction(object sender, OrbwalkingActionArgs orbwalkingActionArgs) { if (orbwalkingActionArgs.Type == OrbwalkingType.AfterAttack) { if (QFarm && Orbwalker.ActiveMode != OrbwalkingMode.Combo && Orbwalker.ActiveMode != OrbwalkingMode.None) { if (_lastTurretTarget != null && _lastTurretTarget.IsHPBarRendered && Q.GetDamage(_lastTurretTarget) > _lastTurretTarget.Health && _lastTurretTarget.Health > ObjectManager.Player.GetAutoAttackDamage(_lastTurretTarget)) { var pred = Q.GetPrediction(_lastTurretTarget); if (!pred.CollisionObjects.Any()) { Q.Cast(pred.UnitPosition); } } } } }
private static void OnAction(object sender, OrbwalkingActionArgs Args) { if (Args.Type == OrbwalkingType.AfterAttack) { if (Variables.Orbwalker.ActiveMode == OrbwalkingMode.Combo) { var target = Variables.TargetSelector.GetTarget(W.Range, DamageType.Physical); if (target != null && !target.IsDead && !target.IsZombie && target.IsHPBarRendered) { if (Menu["Combo"]["W"] && W.IsReady() && target.IsValidTarget(W.Range)) { if (Menu["Combo"]["WOutRange"] && !InAutoAttackRange(target)) { W.Cast(); } if (Menu["Combo"]["WUlt"] && Me.HasBuff("IllaoiR")) { W.Cast(); } } } } if (Variables.Orbwalker.ActiveMode == OrbwalkingMode.Hybrid && !Me.IsUnderEnemyTurret()) { if (Me.ManaPercent >= Menu["Harass"]["Mana"].GetValue <MenuSlider>().Value) { var target = Variables.TargetSelector.GetTarget(W.Range, DamageType.Physical); if (target != null && !target.IsDead && !target.IsZombie && target.IsHPBarRendered) { if (Menu["Harass"]["W"] && W.IsReady() && target.IsValidTarget(W.Range)) { if (Menu["Harass"]["WOutRange"] && !InAutoAttackRange(target)) { W.Cast(); } else if (!Menu["Harass"]["WOutRange"]) { W.Cast(); } } } } } if (Variables.Orbwalker.ActiveMode == OrbwalkingMode.LaneClear) { if (Me.ManaPercent >= Menu["JungleClear"]["Mana"].GetValue <MenuSlider>().Value) { var Mobs = GameObjects.Jungle.Where(x => x.IsValidTarget(Q.Range) && !GameObjects.JungleSmall.Contains(x)).ToList(); if (Mobs.Count() > 0) { if (Menu["JungleClear"]["W"] && W.IsReady() && !AutoAttack.IsAutoAttack(Me.ChampionName)) { W.Cast(); } } } } } }
private void OnAction(object sender, OrbwalkingActionArgs orbwalkingActionArgs) { if (Q.IsReady() && orbwalkingActionArgs.Type == OrbwalkingType.BeforeAttack && orbwalkingActionArgs.Target is Obj_AI_Hero && Orbwalker.ActiveMode == OrbwalkingMode.Combo && UseQCombo) { Q.Cast(); } }
private void OnOrbwalkingAction(object sender, OrbwalkingActionArgs orbwalkingActionArgs) { if (orbwalkingActionArgs.Type == OrbwalkingType.AfterAttack) { Orbwalker.ForceTarget = null; var possible2WTarget = ValidTargets.FirstOrDefault( h => h.ServerPosition.Distance(ObjectManager.Player.ServerPosition) < 500 && h.GetBuffCount("vaynesilvereddebuff") == 2); if (Orbwalker.ActiveMode != OrbwalkingMode.Combo) { if (possible2WTarget.IsValidTarget() && UseEAs3rdWProcBool && possible2WTarget.GetWaypoints().LastOrDefault().Distance(ObjectManager.Player.ServerPosition) < 1000) { if (EDelaySlider.Value > 0) { var thisEnemy = possible2WTarget; DelayAction.Add(EDelaySlider.Value, () => E.CastOnUnit(thisEnemy)); return; } E.CastOnUnit(possible2WTarget); } } if (orbwalkingActionArgs.Target is Obj_AI_Hero && UseQBool) { if (Q.IsReady()) { var tg = orbwalkingActionArgs.Target as Obj_AI_Hero; if (tg != null) { var mode = QModeStringList.SelectedValue; var tumblePosition = Game.CursorPos; switch (mode) { case "PRADA": tumblePosition = GetTumblePos(tg); break; default: tumblePosition = Game.CursorPos; break; } if (tumblePosition.Distance(ObjectManager.Player.Position) > 2000 || IsDangerousPosition(tumblePosition)) { return; } Q.Cast(tumblePosition); } } } if (orbwalkingActionArgs.Target is Obj_AI_Minion && Orbwalker.ActiveMode == OrbwalkingMode.LaneClear) { var tg = orbwalkingActionArgs.Target as Obj_AI_Minion; if (E.IsReady()) { if (this.IsMinionCondemnable(tg) && GameObjects.Jungle.Any(m => m.NetworkId == tg.NetworkId) && tg.IsValidTarget() && this.UseEJungleFarm) { if (this.EDelaySlider.Value > 0) { var thisEnemy = tg; DelayAction.Add(EDelaySlider.Value, () => E.CastOnUnit(thisEnemy)); return; } E.CastOnUnit(tg); } } if (this.UseQFarm && this.Q.IsReady()) { if (tg.CharData.BaseSkinName.Contains("SRU_") && !tg.CharData.BaseSkinName.Contains("Mini") && tg.IsValidTarget() && !this.IsDangerousPosition(Game.CursorPos)) { Q.Cast(Game.CursorPos); } if (ObjectManager.Player.UnderAllyTurret() && GameObjects.EnemyMinions.Count( m => m.Position.Distance(ObjectManager.Player.Position) < 550 && m.Health < ObjectManager.Player.GetAutoAttackDamage(m) && Health.GetPrediction(m, (int)(100 + (Game.Ping / 2) + ObjectManager.Player.AttackCastDelay * 1000)) > 3) > 1 && !this.IsDangerousPosition(Game.CursorPos)) { Q.Cast(Game.CursorPos); } if (ObjectManager.Player.UnderAllyTurret()) { if (GameObjects.EnemyMinions.Count( m => m.Position.Distance(ObjectManager.Player.Position) < 550 && m.Health < ObjectManager.Player.GetAutoAttackDamage(m) + Q.GetDamage(m)) > 0 && !this.IsDangerousPosition(Game.CursorPos)) { Q.Cast(Game.CursorPos); } } } } if (UseQOnlyAt2WStacksBool && Orbwalker.ActiveMode != OrbwalkingMode.Combo && possible2WTarget.IsValidTarget()) { Q.Cast(GetTumblePos(possible2WTarget)); } } if (orbwalkingActionArgs.Type == OrbwalkingType.BeforeAttack) { var possible2WTarget = ValidTargets.FirstOrDefault( h => h.ServerPosition.Distance(ObjectManager.Player.ServerPosition) < 500 && h.GetBuffCount("vaynesilvereddebuff") == 2); if (TryToFocus2WBool && possible2WTarget.IsValidTarget()) { Orbwalker.ForceTarget = possible2WTarget; } if (ObjectManager.Player.HasBuff("vaynetumblefade") && DontAttackWhileInvisibleAndMeelesNearBool) { if ( ValidTargets.Any( e => e.ServerPosition.Distance(ObjectManager.Player.ServerPosition) < 350 && e.IsMelee)) { orbwalkingActionArgs.Process = false; } } var possibleTarget = Variables.TargetSelector.GetTarget(615, DamageType.Physical); if (possibleTarget != null && orbwalkingActionArgs.Target is Obj_AI_Minion && UseQBonusOnEnemiesNotCS && ObjectManager.Player.HasBuff("vaynetumblebonus")) { Orbwalker.ForceTarget = possibleTarget; Orbwalker.Attack(possibleTarget); orbwalkingActionArgs.Process = false; } var possibleNearbyMeleeChampion = ValidTargets.FirstOrDefault( e => e.ServerPosition.Distance(ObjectManager.Player.ServerPosition) < 350); if (possibleNearbyMeleeChampion.IsValidTarget()) { if (Q.IsReady() && UseQBool) { var pos = ObjectManager.Player.ServerPosition.Extend(possibleNearbyMeleeChampion.ServerPosition, -350); if (!IsDangerousPosition(pos)) { Q.Cast(pos); orbwalkingActionArgs.Process = false; } } if (UseEWhenMeleesNearBool && !Q.IsReady() && E.IsReady()) { var possibleMeleeChampionsGapclosers = from tuplet in CachedGapclosers where tuplet.Item1 == possibleNearbyMeleeChampion.CharData.BaseSkinName select tuplet.Item2; if (possibleMeleeChampionsGapclosers.FirstOrDefault() != null) { if ( possibleMeleeChampionsGapclosers.Any( gapcloserEntry => possibleNearbyMeleeChampion.Spellbook.GetSpell(gapcloserEntry.Slot).IsReady())) { return; } } if ( possibleNearbyMeleeChampion.GetWaypoints() .LastOrDefault() .Distance(ObjectManager.Player.ServerPosition) < possibleNearbyMeleeChampion.AttackRange) { if (EDelaySlider.Value > 0) { var thisEnemy = possibleNearbyMeleeChampion; DelayAction.Add(EDelaySlider.Value, () => E.CastOnUnit(thisEnemy)); return; } E.CastOnUnit(possibleNearbyMeleeChampion); } } } } }
private static void Orbwalker_OnAction(object sender, OrbwalkingActionArgs Args) { if (Args.Type == OrbwalkingType.BeforeAttack && !Me.HasBuff("AsheQAttack")) { if (Args.Target is Obj_AI_Hero && Variables.Orbwalker.ActiveMode == OrbwalkingMode.Combo) { var target = (Obj_AI_Hero)Args.Target; if (Menu["Combo"]["Q"] && target.IsValidTarget(Me.AttackRange) && Q.IsReady() && Me.HasBuff("asheqcastready")) { if (Menu["Combo"]["SaveMana"] && Me.Mana < R.Instance.ManaCost + W.Instance.ManaCost + Q.Instance.ManaCost) { return; } Q.Cast(); return; } } if (Args.Target is Obj_AI_Minion && Variables.Orbwalker.ActiveMode == OrbwalkingMode.LaneClear) { var target = (Obj_AI_Base)Args.Target; var Mobs = ObjectManager.Get<Obj_AI_Minion>().Where(x => !x.IsDead && !x.IsZombie && x.Team == GameObjectTeam.Neutral && x.IsValidTarget(Me.AttackRange)).OrderBy(x => x.MaxHealth).ToList(); foreach (var mob in Mobs) { if (mob != null) { if (Menu["Clear"]["JCQ"].GetValue<MenuSliderButton>().BValue && mob.IsValidTarget(Me.AttackRange) && Q.IsReady() && Me.HasBuff("asheqcastready") && mob.Health > Me.GetAutoAttackDamage(mob) * 2) { if (Menu["Clear"]["JCQ"].GetValue<MenuSliderButton>().SValue < Me.ManaPercent) { Q.Cast(); return; } } } } } } if (Args.Type == OrbwalkingType.AfterAttack && !Me.HasBuff("AsheQAttack")) { if (Variables.Orbwalker.ActiveMode == OrbwalkingMode.Combo) { var target = Variables.TargetSelector.GetTarget(Q); if (Menu["Combo"]["Q"] && target.IsValidTarget(Me.AttackRange) && Q.IsReady() && Me.HasBuff("asheqcastready")) { if (Menu["Combo"]["SaveMana"] && Me.Mana < R.Instance.ManaCost + W.Instance.ManaCost + Q.Instance.ManaCost) { return; } Q.Cast(); Variables.Orbwalker.ResetSwingTimer(); return; } if (Menu["Combo"]["W"] && W.IsReady() && target.IsValidTarget(Me.AttackRange)) { var WPred = W.GetPrediction(target); if (WPred.Hitchance >= HitChance.VeryHigh) { if (W.Cast(WPred.CastPosition)) { Variables.Orbwalker.ResetSwingTimer(); return; } } } } if (Variables.Orbwalker.ActiveMode == OrbwalkingMode.LaneClear) { var Mobs = ObjectManager.Get<Obj_AI_Minion>().Where(x => !x.IsDead && !x.IsZombie && x.Team == GameObjectTeam.Neutral && x.IsValidTarget(Me.AttackRange)).OrderBy(x => x.MaxHealth).ToList(); foreach (var mob in Mobs) { if (mob != null) { if (Menu["Clear"]["JCQ"].GetValue<MenuSliderButton>().BValue && mob.IsValidTarget(Me.AttackRange) && Q.IsReady() && Me.HasBuff("asheqcastready") && mob.Health > Me.GetAutoAttackDamage(mob) * 2) { if (Menu["Clear"]["JCQ"].GetValue<MenuSliderButton>().SValue < Me.ManaPercent) { Q.Cast(); Variables.Orbwalker.ResetSwingTimer(); return; } } } } } } }
private static void OnAction(object sender, OrbwalkingActionArgs args) { throw new NotImplementedException(); }
private void OnOrbwalkerAction(object sender, OrbwalkingActionArgs orbwalkingActionArgs) { if (orbwalkingActionArgs.Type == OrbwalkingType.AfterAttack) { Orbwalker.ForceTarget = null; if (Q.IsReady()) { this.QLogic(orbwalkingActionArgs.Target); if (UseQStackTransferBool) { this.QLogic(orbwalkingActionArgs.Target); } } } if (orbwalkingActionArgs.Type == OrbwalkingType.BeforeAttack) { if (FocusWBuffedEnemyBool) { Orbwalker.ForceTarget = ValidTargets.FirstOrDefault( h => h.Distance(ObjectManager.Player.ServerPosition) < 600 && h.HasBuff("kalistacoopstrikemarkally")); } } }
private void OnAction(object sender, OrbwalkingActionArgs orbwalkingActionArgs) { if (orbwalkingActionArgs.Type == OrbwalkingType.AfterAttack) { if (orbwalkingActionArgs.Target is Obj_AI_Hero) { var target = orbwalkingActionArgs.Target as Obj_AI_Hero; var distFromTargetToMe = target.Distance(ObjectManager.Player.ServerPosition); if (Q.IsReady()) { QLogic(target); } if (distFromTargetToMe < 350 && target.IsMelee) { ELogic(target); } } if (orbwalkingActionArgs.Target is Obj_AI_Minion) { if (GetJungleCampsOnCurrentMap() != null && Orbwalker.ActiveMode == OrbwalkingMode.LaneClear) { var targetName = (orbwalkingActionArgs.Target as Obj_AI_Minion).CharData.BaseSkinName; if (!targetName.Contains("Mini") && GetJungleCampsOnCurrentMap().Contains(targetName) && UseWJungleClearMenu[targetName].GetValue<MenuBool>()) { W.Cast(); } } } } }
/// <summary> /// Called on orbwalker action. /// </summary> /// <param name="sender">The object.</param> /// <param name="args">The <see cref="OrbwalkingActionArgs" /> instance containing the event data.</param> public static void Offensives(object sender, OrbwalkingActionArgs args) { if (!Vars.Menu["offensives"].GetValue<MenuBool>().Value || !Vars.Menu["keys"]["combo"].GetValue<MenuKeyBind>().Active) { return; } /// <summary> /// The Bilgewater Cutlass Logic. /// </summary> if (Items.CanUseItem(3144) && Targets.Target.IsValidTarget(550f + GameObjects.Player.BoundingRadius)) { Items.UseItem(3144, Targets.Target); } /// <summary> /// The Blade of the Ruined King Logic. /// </summary> if (Items.CanUseItem(3153) && Targets.Target.IsValidTarget(550f + GameObjects.Player.BoundingRadius) && GameObjects.Player.HealthPercent <= 90) { Items.UseItem(3153, Targets.Target); } /// <summary> /// The Entropy Logic. /// </summary> if (Items.CanUseItem(3184)) { Items.UseItem(3184); } /// <summary> /// The Frost Queen's Claim Logic. /// </summary> if (Items.CanUseItem(3092)) { if ( GameObjects.EnemyHeroes.Count( t => t.IsValidTarget(4000f) && t.CountEnemyHeroesInRange(1500f) <= GameObjects.Player.CountAllyHeroesInRange(1500f) + t.CountAllyHeroesInRange(1500f) - 1) >= 1) { Items.UseItem(3092); } } /// <summary> /// The Hextech Gunblade Logic. /// </summary> if (Items.CanUseItem(3146) && Targets.Target.IsValidTarget(700f + GameObjects.Player.BoundingRadius)) { Items.UseItem(3146, Targets.Target); } /// <summary> /// The Youmuu's Ghostblade Logic. /// </summary> if (Items.CanUseItem(3142)) { Items.UseItem(3142); } /// <summary> /// The Hextech GLP-800 Logic. /// </summary> if (Items.CanUseItem(3030) && Targets.Target.IsValidTarget(800f + GameObjects.Player.BoundingRadius)) { Items.UseItem(3030, Targets.Target.ServerPosition); } /// <summary> /// The Hextech Protobelt Logic. /// </summary> if (Items.CanUseItem(3152)) { foreach (var target in GameObjects.EnemyHeroes.Where( t => t.IsValidTarget(850f + GameObjects.Player.BoundingRadius) && t.CountEnemyHeroesInRange(200f) >= 3)) { Items.UseItem(3152, target.ServerPosition); } } }
private static void OnAction(object sender, OrbwalkingActionArgs Args) { if (Args.Type == OrbwalkingType.BeforeAttack) { var target = GetTarget(W.Range, DamageType.Physical); if (InHarass && Me.HasBuff("IllaoiW") && CheckTarget(target) && Args.Target is Obj_AI_Minion) { Args.Process = false; } else { Args.Process = true; } } if (Args.Type == OrbwalkingType.AfterAttack) { if (InCombo) { var target = GetTarget(W.Range, DamageType.Physical); if (CheckTarget(target)) { if (Menu["Illaoi_Combo"]["W"] && W.IsReady() && target.IsValidTarget(W.Range)) { if (Menu["Illaoi_Combo"]["WOutRange"] && !InAutoAttackRange(target)) { W.Cast(); } if (Menu["Illaoi_Combo"]["WUlt"] && Me.HasBuff("IllaoiR")) { W.Cast(); } } } } if (InHarass && !Me.IsUnderEnemyTurret()) { if (Me.ManaPercent >= Menu["Illaoi_Harass"]["Mana"].GetValue <MenuSlider>().Value) { var target = GetTarget(W.Range, DamageType.Physical); if (CheckTarget(target)) { if (Menu["Illaoi_Harass"]["W"] && W.IsReady() && target.IsValidTarget(W.Range)) { if (Menu["Illaoi_Harass"]["WOutRange"] && !InAutoAttackRange(target)) { W.Cast(); } else if (!Menu["Illaoi_Harass"]["WOutRange"]) { W.Cast(); } } } } } if (InClear) { if (Me.ManaPercent >= Menu["Illaoi_JungleClear"]["Mana"].GetValue <MenuSlider>().Value) { var Mobs = GetMobs(Me.Position, W.Range, true); if (Mobs.Count() > 0) { if (Menu["Illaoi_JungleClear"]["W"] && W.IsReady() && !AutoAttack.IsAutoAttack(Me.ChampionName)) { W.Cast(); } } } } } }
private void OnOrbwalkerAction(object sender, OrbwalkingActionArgs args) { if (args.Type == OrbwalkingType.BeforeAttack) { if (args.Target is Obj_AI_Hero && UseWComboBool) { W.Cast(); } } }
private void OnAction(object sender, OrbwalkingActionArgs orbwalkingActionArgs) { if (orbwalkingActionArgs.Type == OrbwalkingType.BeforeAttack) { /*if (orbwalkingActionArgs.Target is Obj_AI_Minion && HasPassive && FocusOnHeadShotting && Orbwalker.ActiveMode == OrbwalkingMode.LaneClear) { var target = orbwalkingActionArgs.Target as Obj_AI_Minion; if (target != null && !target.CharData.BaseSkinName.Contains("MinionSiege") && target.Health > 60) { var tg = (Obj_AI_Hero)TargetSelector.GetTarget(715, DamageType.Physical); if (tg != null && tg.IsHPBarRendered) { Orbwalker.ForceTarget = tg; orbwalkingActionArgs.Process = false; } } }*/ } if (orbwalkingActionArgs.Type == OrbwalkingType.AfterAttack) { Orbwalker.ForceTarget = null; if (E.IsReady() && this.UseECombo) { if (!OnlyUseEOnMelees) { var eTarget = TargetSelector.GetTarget(UseEOnEnemiesCloserThanSlider.Value, DamageType.Physical); if (eTarget != null) { var pred = Prediction.GetPrediction(eTarget, E); if (pred.Item3.Count == 0 && (int)pred.Item1 >= (int)HitChance.High && ShouldE(pred.Item2)) { E.Cast(pred.Item2); } } } else { var eTarget = ValidTargets.FirstOrDefault( e => e.IsMelee && e.Distance(ObjectManager.Player) < UseEOnEnemiesCloserThanSlider.Value && !e.IsZombie); var pred = Prediction.GetPrediction(eTarget, E); if (pred.Item3.Count == 0 && (int)pred.Item1 > (int)HitChance.Medium && ShouldE(pred.Item2)) { E.Cast(pred.Item2); } } } } }