public void CheckCrown(OrbStorage player, int score)
    {
        if (score > highestScore)
        {
            if (winningPlayer != null)
            {
                winningPlayer.GetComponent <OrbStorage>().crown.SetActive(false);
            }

            player.crown.SetActive(true);
            winningPlayer = player.gameObject;
            highestScore  = score;
        }
    }
Example #2
0
 private void Start()
 {
     orbStore = GetComponent <OrbStorage>();
     battery  = GetComponent <Battery>();
 }