Example #1
0
    public void CreateOrb(OrbSkill skill)
    {
        nextObrBullet = Instantiate(prafabHolder.OrbBullet, player.GetShootPoint(ShootPointPosition.MID).position, Quaternion.identity);
        OrbController orbController = nextObrBullet.GetComponent <OrbController>();

        orbController.skill  = skill;
        orbController.caster = player;

        GameObject         skillPrafab = prafabHolder.GetSkill(skill.skillName);
        OrbSkillController orbSkillControllerComponent = skill.GetComponent <OrbSkillController>();

        OrbSkillController orbSkillController = (OrbSkillController)nextObrBullet.AddComponent(orbSkillControllerComponent.GetType());

        orbSkillController.skill   = skill;
        orbSkillController.creator = gameObject;

        orbController.orbSkillController = orbSkillController;
        //nextObrBullet.GetComponent<Bullet>().creator = gameObject;
    }
Example #2
0
    private GameObject AddSkillController(GameObject triggeredObject, ContactPoint contactPoint)
    {
        GameObject         skillPrafab           = prafabHolder.GetSkill(skill.skillName);
        OrbSkillController skillControllerPrafab = skill.GetComponent <OrbSkillController>();
        GameObject         skillHolder           = Instantiate(prafabHolder.Skillholder, transform.position, Quaternion.identity);;

        OrbSkillController skillController = (OrbSkillController)skillHolder.AddComponent(skillControllerPrafab.GetType());

        skillController.primaryTarget       = triggeredObject;
        skillController.creator             = caster.gameObject;
        skillController.skill               = skill;
        skillController.primaryContactPoint = contactPoint;
        skillController.primaryTarget       = triggeredObject;
        skillController.position1           = transform;


        orbSkillController       = skillController;
        skill.skillControllerObj = skillHolder;

        return(skillHolder);
    }
Example #3
0
    private void StartOrbSkill(GameObject skillHolder, GameObject triggeredObject)
    {
        OrbSkillController skillController = skillHolder.GetComponent <OrbSkillController>();

        skillController.InitialSkill();
    }