Example #1
0
    public void setNewDirection(Orb orb)
    {
        Debug.Log("Moving");

        orb.isAnimating = false;

        switch (direction)
        {
        case BoardNode.Direction.kUp:
            Debug.Log("New Direction: Up");
            orb.moveUp();
            break;

        case BoardNode.Direction.kRight:
            Debug.Log("New Direction: Right");
            orb.moveRight();
            break;

        case BoardNode.Direction.kDown:
            Debug.Log("New Direction: Down");
            orb.moveDown();
            break;

        case BoardNode.Direction.kLeft:
            Debug.Log("New Direction: Left");
            orb.moveLeft();
            break;
        }
    }
Example #2
0
    public void NodeClicked(BoardNode node)
    {
        if (node == null)
        {
            currentOrb = null;
            hideSelection();
            return;
        }

        if (currentOrb == node)
        {
            currentOrb = null;
            hideSelection();
            return;
        }

        Orb nodeOrb = node as Orb;

        if (nodeOrb != null)
        {
            currentOrb = nodeOrb;
            showSelection(currentOrb.transform.position);
            return;
        }

        if (currentOrb != null)
        {
            if (node.posX == currentOrb.posX)
            {
                if (node.posY > currentOrb.posY)
                {
                    currentOrb.moveUp();
                }
                else if (node.posY < currentOrb.posY)
                {
                    currentOrb.moveDown();
                }
            }
            else if (node.posY == currentOrb.posY)
            {
                if (node.posX > currentOrb.posX)
                {
                    currentOrb.moveRight();
                }
                else if (node.posX < currentOrb.posX)
                {
                    currentOrb.moveLeft();
                }
            }
        }

        currentOrb = null;
        hideSelection();
    }