Example #1
0
        /// <summary>
        /// Refreshes settings. Called when the game process is starting.
        /// </summary>
        private void SharedUILogic_GameProcessStarting()
        {
            UserINISettings.Instance.ReloadSettings();

            try
            {
                optionsWindow.RefreshSettings();
            }
            catch (Exception ex)
            {
                Logger.Log("Refreshing settings failed! Exception message: " + ex.Message);
                // We don't want to show the dialog when starting a game
                //XNAMessageBox.Show(WindowManager, "Saving settings failed",
                //    "Saving settings failed! Error message: " + ex.Message);
            }
        }