Example #1
0
        public void Click()
        {
            m_awaitingPress = true;

            var dialog = KeyEntryDialogBox.Create(m_game.Language.Translate("menus.key_entry.info"));

            dialog.OnClosed += delegate(object sender, DialogBoxClosedEventArgs e)
            {
                m_awaitingPress = false;
                if (e.Result >= 0 && dialog.Result.HasValue)
                {
                    m_game.User.Settings.SetKeyBind(m_binding, dialog.Result.Value);
                    m_game.User.Settings.Save();
                }
                m_menu.RefreshOptions();
            };
            m_menu.ShowDialog(dialog);
        }